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3.4. 比赛失误~套牌登记表问题 | 返回IPG目录 | 3.6. 比赛失误~违反限制赛流程

3.5 Deck Problem 套牌问题

Penalty 处罚

Warning 警告

DEFINITION 定义

The contents of a deck or sideboard do not match the decklist registered and the decklist represents what the player intended to play.
套牌或备牌的内容与登记的套牌登记表不符,且牌手意图使用的套牌内容与套牌登记表登记的内容一致。

If there are extra cards stored with the sideboard that could conceivably be played in the player’s deck, they will be considered a part of the sideboard unless they are:
如果有额外的牌和备牌摆放在一起,且明显的可以使用于该牌手的套牌中,则那些牌也会视为是备牌的一部份,但下列这些牌除外:

• Promotional cards that have been handed out as part of the tournament.
• 在比赛过程中分发的特制纪念牌。
• Double-faced cards represented by checklist cards in the deck.
• 在套牌中已用列表牌来表示的双面牌。
• Double-faced cards being used to represent the back side of cards in the deck.
• 用于表示套牌中某些牌之背面的双面牌。

These cards must not be sleeved in the same way as cards in the main deck and/or sideboard.
这些牌张不可与属于主牌和/或备牌的牌使用相同的牌套。

Cards in different sleeves, tokens, and double-faced cards for which checklists are being used are ignored when determining deck (not sideboard) legality.
在确定套牌(不含备牌)的合法性时,忽略装在不同牌套中的牌张、衍生物以及使用列表牌所代表的双面牌。

If a player is unable to locate cards (or identical equivalents) from their main deck, treat it as a Decklist Problem instead. If sideboard cards are missing, make a note of this, but issue no penalty.
如果牌手无法找到其主牌当中的某些牌(或可用于替代的其他版次牌张),则应视作“套牌登记表问题”进行处理。如果备牌中出现牌张短少,则记录此事,但不予处罚。

EXAMPLES 范例

A. A player has 59 cards in their deck, but 60 listed on their decklist.
A. 牌手的套牌中有59张牌,但登记表上登记了60张牌。
B. A player has a Pacifism in their deck from a previous opponent.
B. 牌手把上一局对手的和平主义/Pacifism放入自己套牌中。
C. In game one of a match, A player has Pithing Needle in their deck, but only has one registered in their sideboard.
C. 在对局的第一盘游戏中,牌手套牌中出现了穿髓金针/Pithing Needle,但她只登记了在备牌中有一张该牌。

PHILOSOPHY 原则

Players are expected to call attention to deck errors immediately, and not gain any potential advantage from having the cards in their deck.
牌手在发现套牌错误时必须马上叫裁判,不得因套牌中有此类牌张而获得任何优势。

The most common forms of deck error are failure to desideboard and having a card in the wrong deck. Both of these are difficult to gain advantage from without obvious cheating. Denying them the card that they would otherwise be working with is sufficient to compensate for the easily discovered situations. Duplicates of cards that begin in the main deck are more problematic, as they are not as easy to realize and catch, and thus mandate an upgraded penalty.
最常见的套牌问题包括未能还原备牌,以及套牌中出现不属于该套牌的牌张。除非刻意作弊,否则牌手很难从这两种情况当中获利。让他们无法使用这类他们原本可以用到的牌,就已足以修正这种较易注意到的情况。 但对于本来就在主牌中放入数张的牌而言,如果这类牌发生前述失误,会较难发现并指出该牌在套牌中的数量是否增多,因此在此情况下便须升级处罚。

A window in which the error is a Game Loss is necessary to discourage intentional abuse. Once that point has passed, the opponent agrees that the deck is valid. Judges should always be mindful of the abuse possibilities when investigating these infractions.
此类失误在一定的时间范围内罚则为一盘负。设立这段特殊的时间范围,意在防止牌手滥用此失误的罚则规定。一旦超出这一范围,便视为对手亦认同此套牌合法。裁判在调查这一违规时,应时刻留意牌手是否有可能滥用这一规定。

ADDITIONAL REMEDY 进一步的修正

Remove any incorrect cards from the deck, including any sideboard cards that could not yet legally have been added. Locate any cards missing from the deck and shuffle them into the randomized portion of the deck. If the missing card(s) are with the sideboard and it isn’t the first game, choose the ones to be shuffled into the deck at random from main deck cards in the sideboard. If the error is discovered during opening hands, instruct the player to mulligan. Otherwise, do not replace discovered erroneous cards in hands or other sets (such as a group of cards being scried or drawn).
从套牌中移除所有错误牌张,包括尚不能合法加入的备牌。若套牌中有牌张遗失,找到相应牌张并洗入套牌中的随机部分。 若遗失的牌与备牌放在一起,且当前并非第一盘游戏,则从备牌中原本属于主牌的牌张中随机选择相应数量的牌张洗回套牌。 如果系在抓起手牌时发现失误,令牌手再调度。在其他情况下,切勿更换在手牌或其他牌叠(例如占卜或抓上)中发现的错误牌张。

If the missing card(s) were in a previous or current opponent’s deck, issue penalties to both players.
如果所遗失的牌是在之前的对手或现在的对手套牌当中,则对双方牌手都予以处罚。

Upgrade: If the deck or sideboard is discovered to be incorrect while presented to the opponent for pre-game shuffling, and the missing cards are not in the opponent’s deck, the penalty is a Game Loss.
升级:如果是在将套牌呈视给对手做游戏开始前洗牌时发现套牌或备牌有误,且所遗失的牌不在对手的套牌中,则处罚为一盘负。

Upgrade: If an incorrect card in the deck or hand becomes visible to an opponent (for example due to it being revealed or put into a graveyard) or is discovered by a judge during a deckcheck, the penalty is a Game Loss. This upgrade still applies if the player calls a judge with an effect on the stack or resolving that might cause the card to become visible.
升级:如果对手已看到套牌中或手上的错误牌张(例如要展示该牌或将该牌置入坟墓场),或系由裁判在检查套牌过程中发现牌张有误,则处罚为一盘负。如果牌手在可能令该牌张成为可见的效应还在堆叠上或正在结算中时叫裁判,此升级依然有效。

Upgrade: If an error resulted in more copies of a main deck card being played than were registered and this was discovered after the game had begun, the penalty is a Game Loss unless all copies of the card are still in the random portion of the library. For example if the decklist has two copies of Shock in the main deck and two in the sideboard, but a search finds two copies of Shock in the library with another already in the graveyard, the penalty is upgraded.
升级:如果失误导致原本即在主牌中使用之某牌数量较原有登记为多,且是在游戏开始之后才发现此失误,则除非所有这些牌依然处于牌库中的随机部分,否则处罚为一盘负。举例来说,如果套牌登记表上登记的是电震/Shock此牌在主牌和备牌中各有两张,但搜寻牌库时发现牌库里有两张电震,且坟墓场中还有另一张,则需升级处罚。