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2023.12 更新
万智牌完整规则 23.11.17
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两侧同时换到之前的修订记录 前一修订版
后一修订版
前一修订版
mtr:3 [2019/05/23 06:17]
127.0.0.1 外部编辑
mtr:3 [2019/09/05 11:52] (当前版本)
Hao Du [MTR 3.8 Game Markers 游戏标记物]
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 **自下述日期起,新发售的系列便可以在认证比赛中使用:**\\ ​ **自下述日期起,新发售的系列便可以在认证比赛中使用:**\\ ​
  
- +++• Core Set 2020™ 2020核心系列 July 12, 2019 2019年712日|\\ ​
- +
- +
-**• War of the Spark™ May 3, 2019  火花之战 2019年5月3日** +
-++• Modern Horizons™ June 14, 2019  ​摩登新篇 2019年614日|\\ ​+
 Cards from Prerelease tournaments,​ spoiler cards, and cards stolen from Wizards of the Coast headquarters in grand heists are not legal for use in tournaments until the set they are from is officially released. This list is constantly updating, and we’d be surprised if the MTR is the first place you go to look for these dates.\\ ​ Cards from Prerelease tournaments,​ spoiler cards, and cards stolen from Wizards of the Coast headquarters in grand heists are not legal for use in tournaments until the set they are from is officially released. This list is constantly updating, and we’d be surprised if the MTR is the first place you go to look for these dates.\\ ​
 售前赛用牌,预览牌,从威世智总部盗取的牌张不能在官方发售日前的比赛中使用。新发售的列表经常会更新,我相信你不会只通过MTR来知晓这些日期。\\ ++ 售前赛用牌,预览牌,从威世智总部盗取的牌张不能在官方发售日前的比赛中使用。新发售的列表经常会更新,我相信你不会只通过MTR来知晓这些日期。\\ ++
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 牌手有时会用一些小物件放在牌库顶来提醒自己记住维持触发,例如弹回。有时也会将小物件放在坟场里的牌上用于提醒自己一些持续性效应的存在。“小“是一个很主观的概念,传闻牌手曾用塑料鱼缸盖住整个牌库避免维持前抓牌来确保维持触发。这里的关键在于,这些小物件不能盖住牌张,让人无法辨认,并且也不能使用另一张牌来当做此类小物件。\\ ++ 牌手有时会用一些小物件放在牌库顶来提醒自己记住维持触发,例如弹回。有时也会将小物件放在坟场里的牌上用于提醒自己一些持续性效应的存在。“小“是一个很主观的概念,传闻牌手曾用塑料鱼缸盖住整个牌库避免维持前抓牌来确保维持触发。这里的关键在于,这些小物件不能盖住牌张,让人无法辨认,并且也不能使用另一张牌来当做此类小物件。\\ ++
  
-**Players using markers to represent in-game components (e.g. permanents) must have a way of clearly representing any in-game status, such as whether a permanent is tapped. Sleeves or card backs that appear similar to any player’s sleeves or card backs may not be used as markers. A tournament official may disallow the use of game markers that can cause confusion or that are deemed inappropriate or offensive.**\\ ​ 
-++使用标记物来表示游戏中组件(例如永久物)的牌手必须使该标记物能清楚表示一切游戏中的状态,如该永久物是否已横置。|\\ ​ 
-Players will often use dice, beads, coins, or other such items to represent tokens. This is perfectly fine, but they have to be able to show whether or not they are tapped.\\ ​ 
-牌手会使用骰子,玻璃珠,硬币或者其他物件来表示衍生物。这很好,但是同时也得分清他们是否横置。\\ ++ 
-++外观类似于参与对局之牌手的牌套或牌背不得用作标记物。|\\ ​ 
-We try to keep the game state from getting unnecessarily confusing, so having something represent a token and not making it obvious that it’s a token is a bit of a problem. Since sleeves and card backs can be mistaken for actual cards or for morph creatures, they’re not allowed if such a confusion could arise.\\ ​ 
-我们必须确保游戏状态不至于造成混乱,必须让衍生物的存在看起来明显。由于牌套或者牌背会让牌手误以为是实际的牌或是变身生物,那么在有可能造成混淆的情况下,这是不允许的。\\ ++ 
-++如果游戏标记物可能使人误解游戏状态,或被认定为不合适的或具冒犯性质的,比赛工作人员可禁止该类游戏标志物的使用。|\\ ​ 
-We’re always aiming to create a welcoming environment at Magic events, and just like with behavior, alters, and shirts, sometimes a player’s custom tokens can cross the line. If a judge believe something a player is using caused some disruption or discomfort, the judge could also accompany this with an Unsporting Conduct — Minor penalty. Additionally,​ if it’s unclear what exactly a token represents, a judge may request they use some other method to make it more clear. There’s no clear-cut line here, so the use of judgement from Tournament Officials is needed.\\ ​ 
-我们旨在创造一个友好的万智牌比赛环境,但如同一些牌手的行为、牌张加工、穿着等,有时候衍生物也会越过红线。如果裁判认为牌手的用品或行为会对其他人造成不适,那么给出举止违背运动精神——轻微的判罚是合乎情理的。此外,如果不清楚当前的衍生物所表示的内容为何,裁判可以要求用更清楚的方式在做出表示。这里不提出界定条件,请比赛工作人员自行判断。\\ ++ 
 <​BOOKMARK:​mtr3-9>​ <​BOOKMARK:​mtr3-9>​
 ===== MTR 3.9 Card Shuffling 洗牌 ===== ===== MTR 3.9 Card Shuffling 洗牌 =====