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ipg:3.5 [2018/01/26 04:58]
mtgjudge [ADDITIONAL REMEDY 进一步的修正]
ipg:3.5 [2024/05/11 13:46] (当前版本)
Siyang Li [ADDITIONAL REMEDY 进一步的修正]
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 **The contents of a deck or sideboard do not match the decklist registered and the decklist represents what the player intended to play.**\\ ​ **The contents of a deck or sideboard do not match the decklist registered and the decklist represents what the player intended to play.**\\ ​
 ++套牌或备牌的内容与登记的套牌登记表不符,且牌手意图使用的套牌内容与套牌登记表登记的内容一致。|\\ ​ ++套牌或备牌的内容与登记的套牌登记表不符,且牌手意图使用的套牌内容与套牌登记表登记的内容一致。|\\ ​
-If the deck and decklist are not the same, the player could potentially modify ​his or her deck on the fly. This can normally be caught through the process of deck checks, and decklists are there so that players can have a written record of what they intend to play. If it is inaccurate, there is little point in the decklist existing at all. A common way this error can occur is when a player fails to desideboard after a match, then presents a deck in a sideboarded configuration for game 1 of their next match. Also possible here is the case of a player scooping up cards at the end of a game and now having one or more of an opponents cards in their deck when presenting (or, alternatively,​ missing one or more cards from their deck).\\ ​+If the deck and decklist are not the same, the player could potentially modify ​their deck on the fly. This can normally be caught through the process of deck checks, and decklists are there so that players can have a written record of what they intend to play. If it is inaccurate, there is little point in the decklist existing at all. A common way this error can occur is when a player fails to desideboard after a match, then presents a deck in a sideboarded configuration for game 1 of their next match. Also possible here is the case of a player scooping up cards at the end of a game and now having one or more of an opponents cards in their deck when presenting (or, alternatively,​ missing one or more cards from their deck).\\ ​
 如果套牌与套牌登记表不符,牌手便有可能随时修改其套牌的内容。这通常会在套牌检查过程中被发现,这也就是我们要求牌手登记牌表的意义:记录下牌手用来参加比赛的套牌之书面记录。如果我们允许牌表上登记的内容不准确,那么牌表也就失去了其存在的意义。出现这类失误的通常情形之一是牌手在一局比赛后没有还原备牌,然后在下一局的第一盘游戏中呈视了含有备牌的套牌。另一种情形是牌手在游戏结束后收牌时夹带了对手的牌,然后呈视了含有对手牌张的套牌(或缺少牌张的套牌)。\\ ++ 如果套牌与套牌登记表不符,牌手便有可能随时修改其套牌的内容。这通常会在套牌检查过程中被发现,这也就是我们要求牌手登记牌表的意义:记录下牌手用来参加比赛的套牌之书面记录。如果我们允许牌表上登记的内容不准确,那么牌表也就失去了其存在的意义。出现这类失误的通常情形之一是牌手在一局比赛后没有还原备牌,然后在下一局的第一盘游戏中呈视了含有备牌的套牌。另一种情形是牌手在游戏结束后收牌时夹带了对手的牌,然后呈视了含有对手牌张的套牌(或缺少牌张的套牌)。\\ ++
  
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 **• Promotional cards that have been handed out as part of the tournament.**\\ ​ **• Promotional cards that have been handed out as part of the tournament.**\\ ​
 **• 在比赛过程中分发的特制纪念牌。**\\ ​ **• 在比赛过程中分发的特制纪念牌。**\\ ​
-**• Double-faced cards represented by checklist ​cards in the deck.**\\  +**• Double-faced cards represented by substitute ​cards in the deck.**\\  
-**• 在套牌中已用列表牌来表示的双面牌。**\\  +**• 在套牌中已用辅助牌来表示的双面牌。**\\  
-**• Double-faced ​cards being used to represent ​the back side of cards in the deck. **\\  +**• Damaged ​cards that have been officially proxied for the tournament.**\\ 
-**• 用于表示套中某些牌之背面双面牌。**\\ ​ +**• 已被赛事官方制作代牌的受损。**\\ 
- +**• Double-faced cards being used to represent the back side of cards in the deck. These cards must not be sleeved in the same way as cards in the main deck and/or sideboard. **\\  
-**These cards must not be sleeved in the same way as cards in the main deck and/or sideboard.**\\  +**• 用于表示套牌中某些牌之背面的双面牌。** 
-++这些牌张不可与属于主牌和/或备牌的牌使用相同的牌套。|\\ ​+++这些牌张不可与属于主牌和/或备牌的牌使用相同的牌套。|\\
 It is important that the sideboard is kept physically far enough away that it doesn’t become mixed with the player’s library. Cards in a deckbox that could conceivably be used in the deck can be suspicious, and provide an opportunity for the player to cheat by being added to the deck in between games. We want to remove this opportunity and so cards in the deckbox are considered to be part of the sideboard unless explicitly excepted. It can be a good idea for a supplementary announcement involving cards in deckboxes to be issued so that we can curb this behavior.\\ ​ It is important that the sideboard is kept physically far enough away that it doesn’t become mixed with the player’s library. Cards in a deckbox that could conceivably be used in the deck can be suspicious, and provide an opportunity for the player to cheat by being added to the deck in between games. We want to remove this opportunity and so cards in the deckbox are considered to be part of the sideboard unless explicitly excepted. It can be a good idea for a supplementary announcement involving cards in deckboxes to be issued so that we can curb this behavior.\\ ​
 将备牌与主牌显著区分开是非常重要的。同时,在牌盒里面的可用牌是很可疑的,这给了牌手作弊的机会,他们可以在两盘中间方便的把这些牌换进套牌里。我们想要杜绝这种可能性,所以除了例外中的情形以外,这些牌也会视为是备牌的一部份。做主审宣告的时候可以强调一下盒内不要放无关的牌,可以减少这种事情的发生。\\ ​ 将备牌与主牌显著区分开是非常重要的。同时,在牌盒里面的可用牌是很可疑的,这给了牌手作弊的机会,他们可以在两盘中间方便的把这些牌换进套牌里。我们想要杜绝这种可能性,所以除了例外中的情形以外,这些牌也会视为是备牌的一部份。做主审宣告的时候可以强调一下盒内不要放无关的牌,可以减少这种事情的发生。\\ ​
行 27: 行 27:
 比赛中发放的纪念牌属于例外之一,否则我们将会在大奖赛中每一次查套牌都判罚一个一盘负。双面牌属于例外之一...是因为如果你用了列表牌的话,那么双面牌本身还能放在什么地方呢?这些双面牌应当套上不同的牌套,这样可以降低将其不小心或故意洗进套牌的风险,导致套牌中有某张牌超过4张。\\ ++ 比赛中发放的纪念牌属于例外之一,否则我们将会在大奖赛中每一次查套牌都判罚一个一盘负。双面牌属于例外之一...是因为如果你用了列表牌的话,那么双面牌本身还能放在什么地方呢?这些双面牌应当套上不同的牌套,这样可以降低将其不小心或故意洗进套牌的风险,导致套牌中有某张牌超过4张。\\ ++
  
-**Cards in different sleeves, tokens, and double-faced cards for which checklists ​are being used are ignored when determining deck (not sideboard) legality.**\\  +**Cards in different sleeves, tokens, and double-faced cards for which substitute cards are beingused ​are ignored when determining deck (not sideboard) legality.**\\  
-++在确定套牌(不含备牌)的合法性时,忽略装在不同牌套中的牌张、衍生物以及使用列表牌所代表的双面牌。|\\ ​+++在确定套牌(不含备牌)的合法性时,忽略装在不同牌套中的牌张、衍生物以及使用辅助牌所代表的双面牌。|\\ ​
 If your card is in my deck, and it’s obvious from the back of the sleeve that it doesn’t belong in the deck, then I don’t get a penalty. Also, tokens aren’t cards, so they don’t count anyway. Don’t forget to make sure they still have a 60 card deck after you remove the offenders; that part is still illegal. Additionally meld cards count as double-faced cards here.\\ ​ If your card is in my deck, and it’s obvious from the back of the sleeve that it doesn’t belong in the deck, then I don’t get a penalty. Also, tokens aren’t cards, so they don’t count anyway. Don’t forget to make sure they still have a 60 card deck after you remove the offenders; that part is still illegal. Additionally meld cards count as double-faced cards here.\\ ​
 如果你的牌混进了我的套牌,并且从牌套的背面就能明显看出这不是我套牌里的牌,那么我不会获得判罚。此外,衍生物不是牌,所以它们也不算数。请不要忘记在移除这些导致问题的牌之后,确认牌手仍有60张的套牌;如果这部分不符合规则,仍然是非法的套牌。此外,融合牌在此处也算作双面牌。\\ ++ 如果你的牌混进了我的套牌,并且从牌套的背面就能明显看出这不是我套牌里的牌,那么我不会获得判罚。此外,衍生物不是牌,所以它们也不算数。请不要忘记在移除这些导致问题的牌之后,确认牌手仍有60张的套牌;如果这部分不符合规则,仍然是非法的套牌。此外,融合牌在此处也算作双面牌。\\ ++
  
-**If a player is unable to locate cards (or identical equivalents) from their main deck, treat it as a Decklist Problem. If sideboard cards are missing, make a note of this, but issue no penalty.**\\  +**If a player is unable to locate cards (or identical equivalents) from their main deck, treat it as a Decklist Problem ​instead. If sideboard cards are missing, make a note of this, but issue no penalty.**\\  
-++如果牌手无法找到其主牌当中的某些牌(或可用于替代的其他版次牌张),则视作套牌登记表问题处理。如果备牌中出现牌张短少,则记录此事,但不予处罚。|\\ ​+++如果牌手无法找到其主牌当中的某些牌(或可用于替代的其他版次牌张),则视作套牌登记表问题”进行处理。如果备牌中出现牌张短少,则记录此事,但不予处罚。|\\ ​
 If a player has lost one or more cards in their deck, and has no quick way to replace them (if it’s a mythic that the venue is sold out of, for instance, or they don’t wish to buy replacements),​ then the infraction is Decklist Problem, rather than Deck Problem since they can no longer play a deck that matches the list as intended. In fact, this particular case is example D. in Decklist problem – “A player loses some cards and is unable to find replacement copies, making her unable to play a deck that matches her decklist.”\\ ​ If a player has lost one or more cards in their deck, and has no quick way to replace them (if it’s a mythic that the venue is sold out of, for instance, or they don’t wish to buy replacements),​ then the infraction is Decklist Problem, rather than Deck Problem since they can no longer play a deck that matches the list as intended. In fact, this particular case is example D. in Decklist problem – “A player loses some cards and is unable to find replacement copies, making her unable to play a deck that matches her decklist.”\\ ​
 如果牌手丢失了套牌中的一张或几张牌,并且没有迅速的方法来替代这些牌(例如这是赛场中脱销的一张秘稀牌,或者牌手不愿意购买替代品),那么违规就是套牌登记表问题而不是套牌问题,因为牌手无法使用符合其原本登记表的套牌进行比赛。事实上这就是套牌登记表问题中所述的范例D:“牌手丢失了一些牌并无法找到替代品,导致其无法用符合套牌登记表的套牌继续比赛。”\\ ​ 如果牌手丢失了套牌中的一张或几张牌,并且没有迅速的方法来替代这些牌(例如这是赛场中脱销的一张秘稀牌,或者牌手不愿意购买替代品),那么违规就是套牌登记表问题而不是套牌问题,因为牌手无法使用符合其原本登记表的套牌进行比赛。事实上这就是套牌登记表问题中所述的范例D:“牌手丢失了一些牌并无法找到替代品,导致其无法用符合套牌登记表的套牌继续比赛。”\\ ​
行 41: 行 41:
 需要注意的是,在限制赛中,牌手经常把自己牌池中不在主牌的牌拿去跟人交易、扔掉或者塞到自己的牌本牌盒里。这种行为并不需要被处罚,而应该用上面所述的方式来处理。\\ ++ 需要注意的是,在限制赛中,牌手经常把自己牌池中不在主牌的牌拿去跟人交易、扔掉或者塞到自己的牌本牌盒里。这种行为并不需要被处罚,而应该用上面所述的方式来处理。\\ ++
 ===== EXAMPLES 范例 ===== ===== EXAMPLES 范例 =====
-**A. A player has 59 cards in her deck, but 60 listed on her decklist.**\\ ​+**A. A player has 59 cards in their deck, but 60 listed on their decklist.**\\ ​
 **A. 牌手的套牌中有59张牌,但登记表上登记了60张牌。**\\ ​ **A. 牌手的套牌中有59张牌,但登记表上登记了60张牌。**\\ ​
-**B. A player has a Pacifism in his deck from a previous opponent.**\\ ​+**B. A player has a Pacifism in their deck from a previous opponent.**\\ ​
 **B. 牌手把上一局对手的和平主义/​Pacifism放入自己套牌中。**\\ ​ **B. 牌手把上一局对手的和平主义/​Pacifism放入自己套牌中。**\\ ​
-**C. In game one of a match, A player has Pithing Needle in her deck, but only has one registered in her sideboard.**\\ ​+**C. In game one of a match, A player has Pithing Needle in their deck, but only has one registered in their sideboard.**\\ ​
 ++C. 在对局的第一盘游戏中,牌手套牌中出现了穿髓金针/​Pithing Needle,但她只登记了在备牌中有一张该牌。|\\ ​ ++C. 在对局的第一盘游戏中,牌手套牌中出现了穿髓金针/​Pithing Needle,但她只登记了在备牌中有一张该牌。|\\ ​
 For the first example, we have a deck that is not legal, though the decklist itself IS legal. Therefore, the error is with the deck, not the decklist, and we deal with it here. Example B is a case where the card just got scooped up during the previous round, but still has resulted in the deck being different than that which is intended. Example C is a failure to de-sideboard error, which results in the deck not matching that configuration which is intended for game 1.\\  For the first example, we have a deck that is not legal, though the decklist itself IS legal. Therefore, the error is with the deck, not the decklist, and we deal with it here. Example B is a case where the card just got scooped up during the previous round, but still has resulted in the deck being different than that which is intended. Example C is a failure to de-sideboard error, which results in the deck not matching that configuration which is intended for game 1.\\ 
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 如果牌手在发现套牌错误时不马上叫裁判,我们可以有理由认为他试图从中获得优势。如果牌手等到错误即将被公开(因某些“展示你的手牌”或类似的效应)时再叫裁判来,说明牌手没有在意识到问题时第一时间呼叫裁判。\\ ++ 如果牌手在发现套牌错误时不马上叫裁判,我们可以有理由认为他试图从中获得优势。如果牌手等到错误即将被公开(因某些“展示你的手牌”或类似的效应)时再叫裁判来,说明牌手没有在意识到问题时第一时间呼叫裁判。\\ ++
  
-**The most common forms of deck error are failure to desideboard and having a card in the wrong deck. Both of these are difficult to gain advantage from without obvious cheating. ​Denying them the card that they would otherwise be working with is sufficient to compensate for the easily discovered situations. Duplicates of cards that begin in the main deck are more problematic,​ as they are not as easy to realize and catch, and thus mandate an upgraded penalty.**\\  +**The most common forms of deck error are failure to desideboard and having a card in the wrong deck. Both of these are difficult to gain advantage from without obvious cheating. ​Allowing ​the opponent to choose which card they would otherwise be working with is sufficient to compensate for the easily discovered situations. Duplicates of cards that begin in the main deck are more problematic,​ as they are not as easy to realize and catch, and thus mandate an upgraded penalty.**\\  
-++最常见的套牌问题包括未能还原备牌,以及套牌中出现不属于该套牌的牌张。除非刻意作弊,否则牌手很难从这两种情况当中获利。他们无法使用这类他们原可以用到的牌,就已足以修正这种较易注意到的情况。|\\ ​+++最常见的套牌问题包括未能还原备牌,以及套牌中出现不属于该套牌的牌张。除非刻意作弊,否则牌手很难从这两种情况当中获利。由对手来选择他们本应对局的牌,就已足以修正这种较易注意到的情况。|\\ ​
 Since these two errors are both common (ish) and, as stated, difficult to take advantage of without being very obviously cheating, the penalty of a warning should be enough to educate the players to not repeat the infraction. Alongside the fix of removing the errant cards, this should combine to be enough of a deterrent.\\ ​ Since these two errors are both common (ish) and, as stated, difficult to take advantage of without being very obviously cheating, the penalty of a warning should be enough to educate the players to not repeat the infraction. Alongside the fix of removing the errant cards, this should combine to be enough of a deterrent.\\ ​
 正因为这两类失误非常常见,并且如上所述,难以从中获利,除非牌手在刻意作弊。警告对于牌手应当足够起到教育作用,使其不要再犯。此外再加之以移除错误牌张的修正手段,应该对牌手构成足够的威慑。\\ ++ 正因为这两类失误非常常见,并且如上所述,难以从中获利,除非牌手在刻意作弊。警告对于牌手应当足够起到教育作用,使其不要再犯。此外再加之以移除错误牌张的修正手段,应该对牌手构成足够的威慑。\\ ++
行 63: 行 63:
 如果这张牌在备牌和主牌中都有,那么在对局的第一盘中滥用这种违规就会更加简单。这种情况也更加难以发现,为了对这种滥用的可能起到威慑作用,应当对其适用更严厉的判罚。\\ ++ 如果这张牌在备牌和主牌中都有,那么在对局的第一盘中滥用这种违规就会更加简单。这种情况也更加难以发现,为了对这种滥用的可能起到威慑作用,应当对其适用更严厉的判罚。\\ ++
  
-**A window in which the error is a Game Loss is necessary to discourage intentional abuse. Once that point has passed, the opponent agrees that the deck is valid. Judges should always be mindful of the abuse possibilities when investigating these infractions.**\\  +**A window in which the error is a Game Loss is necessary to discourage intentional abuse of the minimum number of cards in the deck. Once that point has passed, the opponent agrees that the deck is valid. Judges should always be mindful of the abuse possibilities when investigating these infractions.**\\  
-++此类失误在一定的时间范围内罚则为一盘负。设立这段特殊的时间范围,意在防止牌手滥用此失误的罚则规定。一旦超出这一范围,便视为对手亦认同此套牌合法。裁判在调查这一违规时,应时刻留意牌手是否有可能滥用这一规定。|\\ ​+++此类失误在一定的时间范围内罚则为一盘负。设立这段特殊的时间范围,意在防止牌手滥用此失误的罚则规定,通过使用少于最小张数限制的套牌来获利。一旦超出这一时点,便视为对手亦认同此套牌合法。裁判在调查这一违规时,应时刻留意牌手是否有可能滥用这一规定。|\\ ​
 This section refers to the window in the first upgrade path discussed below. The window for the upgrade needs to exist as a harsher discouragement against cheating. If the error is discovered by your opponent, during the presentation of your deck, you’re still getting that Game Loss penalty.\\ ​ This section refers to the window in the first upgrade path discussed below. The window for the upgrade needs to exist as a harsher discouragement against cheating. If the error is discovered by your opponent, during the presentation of your deck, you’re still getting that Game Loss penalty.\\ ​
 这一段提及的是下面说到的第一种升级情形中的时间范围。为了更有效地吓阻作弊,必须存在升级的时间范围。如果是对手在你呈现套牌时发现了套牌错误,你仍然会得到一盘负判罚。\\ ++ 这一段提及的是下面说到的第一种升级情形中的时间范围。为了更有效地吓阻作弊,必须存在升级的时间范围。如果是对手在你呈现套牌时发现了套牌错误,你仍然会得到一盘负判罚。\\ ++
  
 ===== ADDITIONAL REMEDY 进一步的修正 ===== ===== ADDITIONAL REMEDY 进一步的修正 =====
-**Remove ​any incorrect ​cards from the deck, including ​any sideboard ​cards that could not yet legally have been added. ​Locate any cards missing ​from the deck and shuffle them into the randomized ​portion of the deck. If the missing card(s) are with the sideboard and it isn’t the first game, choose the ones to be shuffled into the deck at random from all sideboard ​cards. If the error is discovered during opening hands, instruct the player to mulligan. Otherwise, do not replace discovered erroneous cards in hands or other sets (such as a group of cards being scried or drawn).**\\  +**Locate ​any cards missing ​from the deck and any incorrect cards in any game zone. Reveal those cards to the opponent. If the game has startedthe opponent chooses whether to fix the problem now or when a player would next get priority. Then, at the appropriatre time, they specify which of the missing cards replaces each incorrect card; any extras are shuffled into the random portion of the library. If more cards are being removed than added, prioritize ones not in the library firstIf there are still additional cards not in the library that need replacing, they are replaced by cards from the random ​portion of the library. If the missing card(s) are with the sideboard and it isn’t the first game, choose the ones to be returned to the deck at random from main deck cards in the sideboard.**\\  
-++套牌中移除所有错误牌张,包括尚不能合法加入的备牌。若套中有牌张遗失,找到相应牌张洗入牌中的随机部分。|\\  +++找到套牌中缺失的相应牌张,以及在各个游戏区域中的所有错误牌张。向对手展示这些牌。如果当前游戏已经开始由对手选择当前立刻修复该问题,或是等到下一次有手将获得优先权时再进行修复接下来,在其所选择的时点,由对手选择用缺失的张与错误牌张一一对进行替换;多余的牌张将被洗入牌中的随机部分。若需被移除的张多于需被加回的牌张则优先替换不在牌中的牌如果在之后仍有不在牌张需被替换则用牌库随机部分中的牌张进行替换。若失的牌与备牌放在一起,且当前并非第一盘游戏,则从备牌中原本属于主牌的牌张中随机选择相应数量的牌张回套牌。|\\ ​ ++ 
-Once the deck has been determined to be in an incorrect configuration,​ we want to return it to the intended configuration as simply as possible. Removing any sideboard cards that shouldn’t be there is the easiest way to fix the failure to desideboard issue. Additionally,​ if missing cards are noticed, we simply add them back into the deck and shuffle it to return it to the intended configuration.\\  + 
-一旦确定了套内容不正确我们应当尽可能将其恢复成正确的状态。移除牌中的是修正未还原备牌问题的最简单方法。此如果发现套牌中缺少牌张,我们只将其洗入套牌使其恢复成正确状态\\ ++ +**If the error caused ​violation of a companion restriction and it is a post-sideboard game (or a pre-sideboard game and the player has elected to continue ​with the deck they registered ​that does not match the revealed companion condition), locate all cards violating the restriction. Then, reveal all cards in the sideboard that meet the companion restriction. The opponent decides which of those cards replaces each illegal card. If making ​the deck match the companion condition ​is impossibleupgrade ​the penalty ​to a Game Loss.**\\ 
-++失的牌与备牌放在一起,且当前并非第一盘游戏,则从所有备牌中随机选择相应数量的牌张回套牌。|\\  +++果失误是因违反了行侣使用限制所导致,且前游戏为换备后对局(或者当前游戏为换备前对局,牌手已展示使用行侣且选择继续当前违反了该行侣使用限制的套牌进行游戏情况),先找出套牌中所有违反该行侣使用限制的然后展示备中所有符合该行侣使用限制的牌张。对手在这些已展示的张中选择用哪些来对替换不符合限制的牌如果无法将套牌调整至能满足该行侣牌的使用限制则将处罚升级一盘负|\\  ++
-This case can occur when player ​is looking through their deckbox (say to grab token or something) and notices ​card present ​with the sideboard ​that should be in the deck. If the deck is determined to be incorrect (specifically if there is 59 or fewer cards, or the deck is otherwise somehow illegalnot that a player intended to sideboard a card in and missed their opportunity to do so), we can restore ​the deck to a legal configuration by randomly adding a card back in from the sideboard.\\  +
-这类情形通常发生在牌手查看牌盒时(例拿取衍生物或其他东西时)注意到备一张牌应在套牌里。如果确定了套牌不正确特指套牌张数是59张更少、或因其他某些原因非法而非牌手本想将一张牌换入却错过了时机)我们可以将备中随机一张牌洗回套牌方式使得套牌合法。\\ ++ +
-++如果系在抓起手时发现失误,令手再调度在其他情况下切勿更换在手或其他叠(例如占卜或抓上)中发现错误牌张。|\\  +
-In the opening hand scenario, we apply the additional remedy of fixing the deck first, then instruct them to mulligan after this. Make sure you know how many cards they have in hand before you begin the fix, (though both players should generally be aware of this) so you can ensure they mulligan to the correct number after the deck has been restored.\\  +
-于起手牌的情况,我们当先执行对套牌修正,然后再让手再调度请确保在开始修正之前记住牌手有多少手牌(虽然通常牌手本身应当记得),这样可以保证牌手在修正套牌内容后再度到正确的手数量。\\  +
-If the error is discovered at a time not during the opening hand, the card is simply removed and not replaced. This is again as mitigation of potential advantage.\\  +
-如果错误发现时是在其他时间,只需移除错误但务必不要更换牌进来。这样作也是了减少获利的可能性。\\ +++
  
 **If the missing card(s) were in a previous or current opponent’s deck, issue penalties to both players.**\\ ​ **If the missing card(s) were in a previous or current opponent’s deck, issue penalties to both players.**\\ ​
-++如果所遗失的牌是在之前的对手或现在的对手套牌当中,则对双方牌手都予以处罚。|\\ ​+++如果所遗失的牌是在之前或现在的对手套牌当中,则对双方牌手都予以处罚。|\\ ​
 If the missing or extra card was from another player’s deck, both of the players have decks that don’t match what they intended to play, and so both of them get a warning.\\ ​ If the missing or extra card was from another player’s deck, both of the players have decks that don’t match what they intended to play, and so both of them get a warning.\\ ​
 如果遗失的或额外的牌是来自于另一位牌手的套牌,这两位牌手的套牌便不符合他们应当使用的套牌内容,因此他们都应获得一个警告。\\ ++ 如果遗失的或额外的牌是来自于另一位牌手的套牌,这两位牌手的套牌便不符合他们应当使用的套牌内容,因此他们都应获得一个警告。\\ ++
  
-**Upgrade: ​If the deck is discovered to be incorrect while presented to the opponent for pre-game shuffling, and the missing cards are not in the opponent’s deck, the penalty is a Game Loss.**\\  +**Upgrade: ​While presented to the opponent for pre-game shuffling ​or during a deckcheckif it is discovered that a deck contains an invalid number of cards (and any missing cards are not in the opponent’s deck) or a sideboard contains too many cards, the penalty is a Game Loss.**\\  
-++升级:如果是在将套牌呈视给对手做游戏开始前洗牌时发现套牌有误,所遗失的牌不在对手的套牌中,则处罚为一盘负。|\\  +++升级:如果是在将套牌呈视给对手做游戏开始前洗牌时,或是在进行套牌检查的过程中,发现组成套牌的牌张数量不合法(失的牌不在当前对手的套牌中或备牌的牌量过多则处罚为一盘负。|\\ ++
-This upgrade path exists to discourage cheating. The process of presenting your deck to an opponent is a statement that “this deck is legal and ready for you to shuffle.” If the opponent discovers the deck to be illegal during shuffling or counting, the penalty is upgraded to a Game Loss.\\  +
-这种升级是为了防止作弊。将套呈视于对手这个过程是在说“我是合法的,你现在可以为它洗牌了。”如果对手在洗牌或牌时发现套牌不合法便升级为一盘负。\\ +++
  
-**Upgrade: If an incorrect card becomes or is about to become visible to an opponent (for example due to it being revealed ​or put into graveyardor is discovered by a judge, the penalty is a Game Loss.**\\  +**Upgrade: ​ If an opponent ​may have made strategic decisions based on the presence of a sideboard card (such as having seen it in the hand or library during ​search effect), the penalty is a Game Loss.**\\  
-++升级:如果对手看到或看到(例如要展示该牌或将该牌置入坟墓场错误牌张,或系由裁判发现牌张有误,则处罚为一盘负。|\\  +++升级:如果对手可能因备牌的存在而作出相应的游戏决策(比如从手牌中看到通过搜寻效应在牌库中看到),则处罚为一盘负。|\\ ++
-This upgrade path, again, is to discourage cheating. Calling attention to the error only when it would become apparent to the opponent or the judge is very suspicious and abusable, so the penalty is a Game Loss to ensure the practice is heavily disincentivized. Of course, investigation needs to occur in these cases to ensure there isn’t actually cheating, but the route for abuse here still warrants a Game loss penalty.\\  +
-这种升级也是为了防止作弊。只在错误马上要被对手或裁判发现时才呼叫裁判是非常可疑、可滥用程度很高的行为,因此为了严厉地防止这种行为,判罚升级为一盘负。当然,在这些情形下应当进行调查,来确保牌手不是真的在作弊,但即使他们没有真的作弊,这种行为中滥用的可能性仍然应该使用一盘负来进行处罚。\\ +++
  
-**Upgrade: If an error resulted in more copies of a main deck card being played than were registered ​and this was discovered after the game had begun, the penalty is a Game Loss. For example if the decklist has two copies of Shock in the main deck and two in the sideboard, but there are three copies of Shock in the library, the penalty is upgraded.**\\  +**Upgrade: ​ If an error resulted in more copies of a main deck card being played than were registered ​or allowed by companion restriction, the penalty is a Game Loss unless all copies of the card are still in the random portion of the library. For example if the decklist has two copies of Shock in the main deck and two in the sideboard, but a search finds two copies of Shock in the library ​with another already in the graveyard, the penalty is upgraded.**\\  
-++升级:如果失误导致原本即在主牌中使用之某牌数量较原有登记为多,且是在游戏开始之后才发现此失误,则处罚为一盘负。举例来说,如果套牌登记表上登记的是电震/​Shock此牌在主牌和备牌中各有两张,但实际发现牌库张电震,则需升级处罚。|\\ ​+++升级:如果失误导致原本即在主牌中使用之某牌数量较原有登记或行侣牌的使用限制为多,且是在游戏开始之后才发现此失误,则除非所有这些牌依然处于牌库中的随机部分,否则处罚为一盘负。举例来说,如果套牌登记表上登记的是电震/​Shock此牌在主牌和备牌中各有两张,但搜寻牌库时发现牌库张电震,且坟墓场中还有另一张,则需升级处罚。|\\ ​
 The upgrade applies here because there is no way to know if an advantage has already been gained. Typically, you aren’t going to realize you have three copies of shock until you have already seen/​drawn/​cast the previous two. In the extremely rare case that a player has enough copies to realize this error in their opening hand (so, 3 or 4 shocks in that hand in the example given), the penalty is not upgraded as long as they call a judge before taking a game action.\\ ​ The upgrade applies here because there is no way to know if an advantage has already been gained. Typically, you aren’t going to realize you have three copies of shock until you have already seen/​drawn/​cast the previous two. In the extremely rare case that a player has enough copies to realize this error in their opening hand (so, 3 or 4 shocks in that hand in the example given), the penalty is not upgraded as long as they call a judge before taking a game action.\\ ​
 这种情况需要升级,是因为无法得知牌手是否已经获利。通常来说,你不会意识到你牌库中有三张电震,除非你已经看见(或抓到、施放过)之前的两张。在极端罕见的情形下,如果牌手在起手牌中就抓到了足够意识到此失误的数量(在上例中,起手牌抓到了3张或4张电震),只要牌手在进行游戏动作之前呼叫裁判,就不要应用此升级。\\ ++ 这种情况需要升级,是因为无法得知牌手是否已经获利。通常来说,你不会意识到你牌库中有三张电震,除非你已经看见(或抓到、施放过)之前的两张。在极端罕见的情形下,如果牌手在起手牌中就抓到了足够意识到此失误的数量(在上例中,起手牌抓到了3张或4张电震),只要牌手在进行游戏动作之前呼叫裁判,就不要应用此升级。\\ ++