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套牌检查表 更新至依夏兰迷窟

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3.4. 比赛失误~套牌登记表问题 | 返回IPG目录 | 3.6. 比赛失误~违反限制赛流程

3.5 Deck Problem 套牌问题

Penalty 处罚

Warning 警告

DEFINITION 定义

The contents of a deck or sideboard do not match the decklist registered and the decklist represents what the player intended to play.
套牌或备牌的内容与登记的套牌登记表不符,且牌手意图使用的套牌内容与套牌登记表登记的内容一致。

If there are extra cards stored with the sideboard that could conceivably be played in the player’s deck, they will be considered a part of the sideboard unless they are:
如果有额外的牌和备牌摆放在一起,且明显的可以使用于该牌手的套牌中,则那些牌也会视为是备牌的一部份,但下列这些牌除外:

• Promotional cards that have been handed out as part of the tournament.
• 在比赛过程中分发的特制纪念牌。
• Double-faced cards represented by substitute cards in the deck.
• 在套牌中已用辅助牌来表示的双面牌。
• Damaged cards that have been officially proxied for the tournament.
• 已被赛事官方制作代牌的受损牌张。
• Double-faced cards being used to represent the back side of cards in the deck. These cards must not be sleeved in the same way as cards in the main deck and/or sideboard.
• 用于表示套牌中某些牌之背面的双面牌。 这些牌张不可与属于主牌和/或备牌的牌使用相同的牌套。

Cards in different sleeves, tokens, and double-faced cards for which substitute cards are beingused are ignored when determining deck (not sideboard) legality.
在确定套牌(不含备牌)的合法性时,忽略装在不同牌套中的牌张、衍生物以及使用辅助牌所代表的双面牌。

If a player is unable to locate cards (or identical equivalents) from their main deck, treat it as a Decklist Problem instead. If sideboard cards are missing, make a note of this, but issue no penalty.
如果牌手无法找到其主牌当中的某些牌(或可用于替代的其他版次牌张),则应视作“套牌登记表问题”进行处理。如果备牌中出现牌张短少,则记录此事,但不予处罚。

EXAMPLES 范例

A. A player has 59 cards in their deck, but 60 listed on their decklist.
A. 牌手的套牌中有59张牌,但登记表上登记了60张牌。
B. A player has a Pacifism in their deck from a previous opponent.
B. 牌手把上一局对手的和平主义/Pacifism放入自己套牌中。
C. In game one of a match, A player has Pithing Needle in their deck, but only has one registered in their sideboard.
C. 在对局的第一盘游戏中,牌手套牌中出现了穿髓金针/Pithing Needle,但她只登记了在备牌中有一张该牌。

PHILOSOPHY 原则

Players are expected to call attention to deck errors immediately, and not gain any potential advantage from having the cards in their deck.
牌手在发现套牌错误时必须马上叫裁判,不得因套牌中有此类牌张而获得任何优势。

The most common forms of deck error are failure to desideboard and having a card in the wrong deck. Both of these are difficult to gain advantage from without obvious cheating. Allowing the opponent to choose which card they would otherwise be working with is sufficient to compensate for the easily discovered situations. Duplicates of cards that begin in the main deck are more problematic, as they are not as easy to realize and catch, and thus mandate an upgraded penalty.
最常见的套牌问题包括未能还原备牌,以及套牌中出现不属于该套牌的牌张。除非刻意作弊,否则牌手很难从这两种情况当中获利。由对手来选择他们本应对局的牌张,就足以修正这种较易注意到的情况。 但对于本来就在主牌中放入数张的牌而言,如果这类牌发生前述失误,会较难发现并指出该牌在套牌中的数量是否增多,因此在此情况下便须升级处罚。

A window in which the error is a Game Loss is necessary to discourage intentional abuse of the minimum number of cards in the deck. Once that point has passed, the opponent agrees that the deck is valid. Judges should always be mindful of the abuse possibilities when investigating these infractions.
此类失误在一定的时间范围内罚则为一盘负。设立这段特殊的时间范围,意在防止牌手滥用此失误的罚则规定,通过使用少于最小张数限制的套牌来获利。一旦超出这一时点,便视为对手亦认同此套牌合法。裁判在调查这一违规时,应时刻留意牌手是否有可能滥用这一规定。

ADDITIONAL REMEDY 进一步的修正

Locate any cards missing from the deck and any incorrect cards in any game zone. Reveal those cards to the opponent. If the game has started, the opponent chooses whether to fix the problem now or when a player would next get priority. Then, at the appropriatre time, they specify which of the missing cards replaces each incorrect card; any extras are shuffled into the random portion of the library. If more cards are being removed than added, prioritize ones not in the library first. If there are still additional cards not in the library that need replacing, they are replaced by cards from the random portion of the library. If the missing card(s) are with the sideboard and it isn’t the first game, choose the ones to be returned to the deck at random from main deck cards in the sideboard.
找到套牌中缺失的相应牌张,以及在各个游戏区域中的所有错误牌张。向对手展示这些牌。如果当前游戏已经开始,由对手选择当前立刻修复该问题,或是等到下一次有牌手将获得优先权时再进行修复。接下来,在其所选择的时点,由对手选择用缺失的牌张与错误牌张一一对应进行替换;多余的牌张将被洗入牌库中的随机部分。若需被移除的牌张多于需被加回的牌张,则优先替换不在牌库中的牌张。如果在此之后,仍有不在牌库中的牌张需被替换,则用牌库的随机部分中的牌张进行替换。若缺失的牌与备牌放在一起,且当前并非第一盘游戏,则从备牌中原本属于主牌的牌张中随机选择相应数量的牌张加回套牌。

If the error caused a violation of a companion restriction and it is a post-sideboard game (or a pre-sideboard game and the player has elected to continue with the deck they registered that does not match the revealed companion condition), locate all cards violating the restriction. Then, reveal all cards in the sideboard that meet the companion restriction. The opponent decides which of those cards replaces each illegal card. If making the deck match the companion condition is impossible, upgrade the penalty to a Game Loss.
如果失误是因违反了行侣牌使用限制所导致的,且当前游戏为换备后对局(或者当前游戏为换备前对局,牌手已展示使用行侣,且选择继续用当前违反了该行侣牌使用限制的套牌进行游戏的情况),先找出套牌中所有违反该行侣牌使用限制的牌张。然后,展示备牌中所有符合该行侣牌使用限制的牌张。由对手在这些已展示的牌张中选择用哪些来对应替换不符合限制的牌张。如果无法将套牌调整至能满足该行侣牌的使用限制,则将处罚升级为一盘负。

If the missing card(s) were in a previous or current opponent’s deck, issue penalties to both players.
如果所遗失的牌是在之前或现在的对手套牌当中,则对双方牌手都予以处罚。

Upgrade: While presented to the opponent for pre-game shuffling or during a deckcheck, if it is discovered that a deck contains an invalid number of cards (and any missing cards are not in the opponent’s deck) or a sideboard contains too many cards, the penalty is a Game Loss.
升级:如果是在将套牌呈视给对手做游戏开始前洗牌时,或是在进行套牌检查的过程中,发现组成套牌的牌张数量不合法(且缺失的牌张不在当前对手的套牌中),或备牌的牌张数量过多,则处罚为一盘负。

Upgrade: If an opponent may have made strategic decisions based on the presence of a sideboard card (such as having seen it in the hand or library during a search effect), the penalty is a Game Loss.
升级:如果对手可能因备牌的存在而作出相应的游戏决策(比如从手牌中看到,或通过搜寻效应在牌库中看到),则处罚为一盘负。

Upgrade: If an error resulted in more copies of a main deck card being played than were registered or allowed by companion restriction, the penalty is a Game Loss unless all copies of the card are still in the random portion of the library. For example if the decklist has two copies of Shock in the main deck and two in the sideboard, but a search finds two copies of Shock in the library with another already in the graveyard, the penalty is upgraded.
升级:如果失误导致原本即在主牌中使用之某牌数量,较原有登记或行侣牌的使用限制为多,且是在游戏开始之后才发现此失误,则除非所有这些牌依然处于牌库中的随机部分,否则处罚为一盘负。举例来说,如果套牌登记表上登记的是电震/Shock,此牌在主牌和备牌中各有两张,但搜寻牌库时发现牌库里有两张电震,且坟墓场中还有另一张,则需升级处罚。