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mtr:8 [2017/07/12 11:54]
127.0.0.1 外部编辑
mtr:8 [2019/09/05 12:05] (当前版本)
Hao Du [MTR 8.3 Team Communication Rules 团队交流规则]
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-[[:​MTR:​7|第七章 - 限制赛制规则]] | [[:​MTR|返回MTR精解]] | [[:​MTR:​9|第九章 - 双头巨人赛规则]]+[[:​MTR:​7|第七章 - 限制赛制规则]] | [[:​MTR|返回MTR目录]] | [[:​MTR:​9|第九章 - 双头巨人赛规则]]
 ====== MTR 8. 团队赛规则 ====== ====== MTR 8. 团队赛规则 ======
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 ===== MTR 8.1 Team Names 团队名称 ===== ===== MTR 8.1 Team Names 团队名称 =====
 **Wizards of the Coast reserves the right to disallow any team name it deems offensive and/or obscene. Tournament officials may disallow teams from registering team names that may be considered offensive and/or obscene.**\\ ​ **Wizards of the Coast reserves the right to disallow any team name it deems offensive and/or obscene. Tournament officials may disallow teams from registering team names that may be considered offensive and/or obscene.**\\ ​
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 It is important to remember that Wizards of the Coast is the ultimate arbiter in what may be deemed offensive. While certain names (come on, you know what they are) are directly offensive, others may also be deemed unacceptable. Do not be surprised if a name that subtly insults players or officials is not allowed. Similarly a name that touts another game or competitor may also be viewed as poor.\\ ​ It is important to remember that Wizards of the Coast is the ultimate arbiter in what may be deemed offensive. While certain names (come on, you know what they are) are directly offensive, others may also be deemed unacceptable. Do not be surprised if a name that subtly insults players or officials is not allowed. Similarly a name that touts another game or competitor may also be viewed as poor.\\ ​
 威世智对于行为是否具有攻击性具有最终裁定权。侮辱牌手以及工作人员的名称会被禁止,即使这种冒犯很隐晦也是不行的。鼓吹另一款游戏或竞争对手的名称也会被认为不适当。\\ ++ 威世智对于行为是否具有攻击性具有最终裁定权。侮辱牌手以及工作人员的名称会被禁止,即使这种冒犯很隐晦也是不行的。鼓吹另一款游戏或竞争对手的名称也会被认为不适当。\\ ++
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 ===== MTR 8.2 Team Composition and Identification 团队组成与识别 ===== ===== MTR 8.2 Team Composition and Identification 团队组成与识别 =====
-**A valid team consists of two or three members, as appropriate to the format. A team is identified by the individual DCI membership numbers of its respective members and all teams must provide the Tournament Organizer with the full information when registering for the tournament. Individuals may be members of more than one team, though not during the same tournament. If a player drops or is disqualified ​from the tournament, ​and the remainder of the team does not have sufficient members to continue, the entire team is dropped ​from the tournament.**\\  +**A valid team consists of two or three members, as appropriate to the format. A team is identified by the individual DCI membership numbers of its respective members and all teams must provide the Tournament Organizer with the full information when registering for the tournament. Individuals may be members of more than one team, though not during the same tournament. If a player drops from the tournament, the entire ​team is dropped from the tournament. If a player is disqualified from the tournament, the entire team is disqualified ​from the tournament.**\\  
-**合法的团队包含两名或三名成员,​视具体的团队赛制而定。团队系以其成员的个别 DCI 会员编号来作识别,​所有参赛团队在报名参加比赛时,​必须向比赛主办人提供各自团队的完整信息。同一人可以在不同的比赛中分属不同的团队。如果团队中某位牌手自比赛中退出或被取消资格,​且该团队剩余人数已不足以继续参赛,​则整支队伍都须退出比赛。**\\ ​+**合法的团队包含两名或三名成员,​视具体的团队赛制而定。团队系以其成员的个别 DCI 会员编号来作识别,​所有参赛团队在报名参加比赛时,​必须向比赛主办人提供各自团队的完整信息。同一人可以在不同的比赛中分属不同的团队。如果团队中某位牌手自比赛中退出则整支队伍都须退出比赛。如果某位牌手被取消比赛资格,则整支队伍都会被取消资格。**\\ ​
  
 **Teams must designate player positions during tournament registration. For example, in a three-player team tournament, each team must designate who is player A, player B, and player C. Players retain these designations throughout the entire tournament.**\\ ​ **Teams must designate player positions during tournament registration. For example, in a three-player team tournament, each team must designate who is player A, player B, and player C. Players retain these designations throughout the entire tournament.**\\ ​
-++在进行比赛报名登记的时候,团队必须指派牌手称号。举例来说,在三人团队赛中,每支队伍都必须指派谁是牌手A、牌手B,及牌手C。在比赛的整个过程期间,牌手的称号保持不变。**\\ ​+**在进行比赛报名登记的时候,团队必须指派牌手称号。举例来说,在三人团队赛中,每支队伍都必须指派谁是牌手A、牌手B,及牌手C。在比赛的整个过程期间,牌手的称号保持不变。**\\ ​
  
 **When two teams are paired against each other during the course of a tournament, the team members designated as “player A” play against each other, the team members designated as “player B” play against each other, and so on.**\\ ​ **When two teams are paired against each other during the course of a tournament, the team members designated as “player A” play against each other, the team members designated as “player B” play against each other, and so on.**\\ ​
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 Team seating is less important than making sure they play the correct opponent from the opposing team. If team member C would like to sit in the middle then that is fine, as long as both teams’ Cs are in the center. Teams should never intentionally scramble their orders mid tournament.\\ ​ Team seating is less important than making sure they play the correct opponent from the opposing team. If team member C would like to sit in the middle then that is fine, as long as both teams’ Cs are in the center. Teams should never intentionally scramble their orders mid tournament.\\ ​
 队伍的座位不是太重要,但要确保牌手能够与正确的对手进行对局。如果队员C想要坐在中间,那OK。但是要确保两队的队员C都坐在中间。不允许在比赛中途随意打乱牌手的顺序。\\ ++ 队伍的座位不是太重要,但要确保牌手能够与正确的对手进行对局。如果队员C想要坐在中间,那OK。但是要确保两队的队员C都坐在中间。不允许在比赛中途随意打乱牌手的顺序。\\ ++
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 ===== MTR 8.3 Team Communication Rules 团队交流规则 ===== ===== MTR 8.3 Team Communication Rules 团队交流规则 =====
-**Teammates may communicate with each other at any time, unless they leave the play area. If they leave the play area and return, they are no longer permitted to communicate with their team for the remainder of that match. See section 4.for more details on team communication.**\\  +**The rules for team communication are the same as those for Two-Headed Giant. See section 4.for more details on team communication.**\\  
-++处于游戏区域之中的团队成员互相之间可以随时进行交流。若有队员离开了游戏区域并返回,他们在当前对局余下的时段不得团队成员进行交流。欲知团队交流方面的详细规则,请参见第4.5节。|\\  +**团队交流之规则与双头巨人之交流规则相同。欲知详细规则,请参见第4.6节。** 
-This includes using the restroom. Note that if a player needs to use the restroom, then by all means let them go. The player may return and continue their match, however we then ask that the player no longer assist their teammates. Using the restroom should never be a concession. See MTR 4.5 for more information on team communication.\\  +<​BOOKMARK:​mtr8-4>
-使用卫生间也包含在内。如果牌手想要去卫生间,请不要阻止他们,但如果牌手回来继续参加比赛,我们就必须要求他不再为队友提供帮助。不应该强制去上厕所的牌手必须认输。查看MTR4.5了解关于团队沟通交流的内容。\\ +++
 ===== MTR 8.4 Unified Deck Construction Rules 套牌联合构组规则 ===== ===== MTR 8.4 Unified Deck Construction Rules 套牌联合构组规则 =====
-**Team Constructed tournaments use Unified Deck Construction rules: Except for cards with the basic supertype ​or cards with text that specifies otherwise, no two decks on a team may contain the same card, based on its English card title. (For example, if one player is using Naturalize in a Team Constructed tournament, no other player on that team may use Naturalize in his or her deck.) No players may use cards that are banned in a particular format.**\\  +**Team Constructed tournaments use Unified Deck Construction rules: Except for cards with the basic supertype, no two decks on a team may contain the same card, based on its English card title. (For example, if one player is using Naturalize in a Team Constructed tournament, no other player on that team may use Naturalize in his or her deck.) No players may use cards that are banned in a particular format. Cards that override deck construction rules (i.e. Relentless Rats) may only override them for one deck on a team.**\\  
-++团队构组赛中使用套牌联合构组规则:除了带有基本此超类别的牌及牌面文字叙述有其他规定的牌之外,同一名称的牌只能在队伍中的一副套牌中使用;以英文牌名为判别标准。(例如,在团队构组赛中,某一位牌手的套牌里使用了回归自然/​Naturalize,则同队伍的其他牌手就不能使用回归自然/​Naturalize这张牌。)如果某张牌在该赛制中被禁用,便没有任何牌手可以使用之。|\\ +++**团队构组赛中使用套牌联合构组规则:除了带有基本此超类别的牌之外,同一名称的牌只能在队伍中的一副套牌中使用;以英文牌名为判别标准。(例如,在团队构组赛中,某一位牌手的套牌里使用了回归自然/​Naturalize,则同队伍的其他牌手就不能使用回归自然/​Naturalize这张牌。)如果某张牌在该赛制中被禁用,便没有任何牌手可以使用之。具改变套牌构组规则异能之牌张(例如无情鼠群)只能改变一支队伍内一副套牌的该类规则。**
  
 **Unified Deck Construction rules are only applied when all members of a team have decks of the same format.**\\ ​ **Unified Deck Construction rules are only applied when all members of a team have decks of the same format.**\\ ​
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 Note the change here!  Prior to this update we had the “four of” rule, that simply applied across the team instead of across a deck.  Now we only allow one player on a team to use any copies of a card.  This makes checking legality considerably easier, both for teams and judges.\\ ​ Note the change here!  Prior to this update we had the “four of” rule, that simply applied across the team instead of across a deck.  Now we only allow one player on a team to use any copies of a card.  This makes checking legality considerably easier, both for teams and judges.\\ ​
 注意这里的更动!在这次更新前,联合构组使用的是“四张”规则,只是应用于整个团队而非个人。更改后,对于任何一张牌而言,队伍中都只能有一位牌手使用该牌。这个改动对于参赛队伍和裁判而言都使得验证套牌合法性更加简单。\\ ++ 注意这里的更动!在这次更新前,联合构组使用的是“四张”规则,只是应用于整个团队而非个人。更改后,对于任何一张牌而言,队伍中都只能有一位牌手使用该牌。这个改动对于参赛队伍和裁判而言都使得验证套牌合法性更加简单。\\ ++
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 ===== MTR 8.5 Team Rochester Draft Tournaments 团队罗彻斯特轮抽赛 ===== ===== MTR 8.5 Team Rochester Draft Tournaments 团队罗彻斯特轮抽赛 =====
 **Team Rochester Draft tournaments require teams of three players each. Two teams are seated at each table for the draft. Team members sit clockwise in A-B-C order around the table. (For example, in a three-person team tournament, players sit around the table clockwise in this order: 1A, 1B, 1C, 2A, 2B, 2C.)**\\ ​ **Team Rochester Draft tournaments require teams of three players each. Two teams are seated at each table for the draft. Team members sit clockwise in A-B-C order around the table. (For example, in a three-person team tournament, players sit around the table clockwise in this order: 1A, 1B, 1C, 2A, 2B, 2C.)**\\ ​
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 **The draft begins with the first player opening his or her first booster pack and laying out the entire contents of the pack face up on the table as directed by tournament officials, with the cards facing him or her. After reviewing the cards, drafting proceeds with each player selecting a single card in turn. Once a player has selected a card and placed it with his or her other drafted cards, he or she may not select a different card. If a player fails to select a card in the time given, a tournament official selects for that player the “oldest” card remaining from the booster pack (the card on the table the longest).**\\ ​ **The draft begins with the first player opening his or her first booster pack and laying out the entire contents of the pack face up on the table as directed by tournament officials, with the cards facing him or her. After reviewing the cards, drafting proceeds with each player selecting a single card in turn. Once a player has selected a card and placed it with his or her other drafted cards, he or she may not select a different card. If a player fails to select a card in the time given, a tournament official selects for that player the “oldest” card remaining from the booster pack (the card on the table the longest).**\\ ​
-**随着第一位牌手听从比赛工作人员的指示,​打开自己手头上第一包补充包,​并将补充包内的所有牌以面朝上、对向自己的方式展开在桌面上,​轮抽正式开始。在检视完该些牌之后,​每位牌手轮流从中选择一张牌,​使得轮抽进行下去。一旦某牌手选择了某张牌并将其与自己其它已抽选的牌放在一起,​他便不得再去选择其它的牌。如果牌手没能在给定的时间内选好牌,​则由比赛工作人员代替该位牌手选择该包牌中最老的那张牌(在桌面上停留时间最长的牌)。**\\ ​+**随着第一位牌手听从比赛工作人员的指示,​打开自己手头上第一包补充包,​并将补充包内的所有牌以面朝上、对向自己的方式展开在桌面上,​轮抽正式开始。在检视完该些牌之后,​每位牌手轮流从中选择一张牌,​使得轮抽进行下去。一旦某牌手选择了某张牌并将其与自己其它已抽选的牌放在一起,​他便不得再去选择其它的牌。如果牌手没能在给定的时间内选好牌,​则由比赛工作人员代替该位牌手选择该包牌中最老的那张牌(在桌面上停留时间最长的牌)。**\\ ​
  
 **The player drafting first from the cards presented on the table is called the active player. The first active player is the participant who opened the first booster of the draft, as designated by a tournament official. All players in each drafting pod serve as the active player once for each group of booster packs. The identity of the active player moves in a horseshoe pattern, clockwise for the first and third boosters and counter-clockwise for the second. The player who was last to open a booster pack from a group is the first to open the booster pack from the next group.**\\ ​ **The player drafting first from the cards presented on the table is called the active player. The first active player is the participant who opened the first booster of the draft, as designated by a tournament official. All players in each drafting pod serve as the active player once for each group of booster packs. The identity of the active player moves in a horseshoe pattern, clockwise for the first and third boosters and counter-clockwise for the second. The player who was last to open a booster pack from a group is the first to open the booster pack from the next group.**\\ ​
-**从展示在桌面上的牌中第一个进行轮抽的牌手称为主动牌手。该次轮抽中第一名打开包补充包的牌手便是第一位主动牌手。第一位主动牌手由比赛工作人员指定。在同一组补充包中,​同桌的每一位牌手都会轮流担任一次主动牌手。主动牌手一职依照 U 形顺序轮换:​第一和第三包补充包时轮换方向为顺时针,​第二包时方向为逆时针。某一组中最后一位打开补充包的牌手,​将会是下一组第一位打开补充包的牌手。**\\ ​+**从展示在桌面上的牌中第一个进行轮抽的牌手称为主动牌手。该次轮抽中第一名打开包补充包的牌手便是第一位主动牌手。第一位主动牌手由比赛工作人员指定。在同一组补充包中,​同桌的每一位牌手都会轮流担任一次主动牌手。主动牌手一职依照 U 形顺序轮换:​第一和第三包补充包时轮换方向为顺时针,​第二包时方向为逆时针。某一组中最后一位打开补充包的牌手,​将会是下一组第一位打开补充包的牌手。**\\ ​
  
 **The draft order also begins moving in a horseshoe pattern, clockwise for the first and third boosters and counter-clockwise for the second, beginning with the active player, continuing around the table to the last player in the group to draft a card. The last player in the group selects two cards sequentially,​ and then drafting continues in reverse order, moving back to the player who began the drafting. If there are still cards remaining, the player who began the drafting selects two cards, and drafting continues again in the opposite direction.**\\ ​ **The draft order also begins moving in a horseshoe pattern, clockwise for the first and third boosters and counter-clockwise for the second, beginning with the active player, continuing around the table to the last player in the group to draft a card. The last player in the group selects two cards sequentially,​ and then drafting continues in reverse order, moving back to the player who began the drafting. If there are still cards remaining, the player who began the drafting selects two cards, and drafting continues again in the opposite direction.**\\ ​
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 **During card selection, players must display the most recent card they drafted from the current pack. At all other times, players may leave one of their drafted cards face up on their draft pile, or may leave all cards face down. Players may not review their draft picks while drafting proceeds or at any other time specifically indicated by tournament officials.**\\ ​ **During card selection, players must display the most recent card they drafted from the current pack. At all other times, players may leave one of their drafted cards face up on their draft pile, or may leave all cards face down. Players may not review their draft picks while drafting proceeds or at any other time specifically indicated by tournament officials.**\\ ​
 **在进行选牌的过程中,​每位牌手都必须展示他自当前包中最近抽到的那张牌。在其余时间里,​牌手可以选择让自己已选牌堆中顶上那张牌以面朝上的方式放着,​或是让所有牌都面朝下的方式放着。在轮抽进行的过程中,​以及比赛工作人员指明的时间内,​牌手不得检视自己在轮抽中所选的牌。**\\ ​ **在进行选牌的过程中,​每位牌手都必须展示他自当前包中最近抽到的那张牌。在其余时间里,​牌手可以选择让自己已选牌堆中顶上那张牌以面朝上的方式放着,​或是让所有牌都面朝下的方式放着。在轮抽进行的过程中,​以及比赛工作人员指明的时间内,​牌手不得检视自己在轮抽中所选的牌。**\\ ​
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 ===== MTR 8.6 Team Sealed Deck Tournaments 团队现开赛 ===== ===== MTR 8.6 Team Sealed Deck Tournaments 团队现开赛 =====
 **All the rules for individual Limited tournaments (Section 7) apply to Team Sealed Deck tournaments except as follows.**\\ ​ **All the rules for individual Limited tournaments (Section 7) apply to Team Sealed Deck tournaments except as follows.**\\ ​
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 **Eight boosters per team are recommended for two-person team tournaments,​ and twelve boosters per team for three-person team tournaments. For the recommended product mix for the current block, refer to Appendix D.**\\ ​ **Eight boosters per team are recommended for two-person team tournaments,​ and twelve boosters per team for three-person team tournaments. For the recommended product mix for the current block, refer to Appendix D.**\\ ​
 **在此建议,​双人团队赛中,​发给每支队伍八包补充包;​三人团队赛中,​发给每支队伍十二包补充包。关于当前环境下所推荐的产品构成,​请参见附录 D。**\\ ​ **在此建议,​双人团队赛中,​发给每支队伍八包补充包;​三人团队赛中,​发给每支队伍十二包补充包。关于当前环境下所推荐的产品构成,​请参见附录 D。**\\ ​
-**All cards must be assigned to a player’s deck or sideboard during deck construction and cannot be transferred to another player during that tournament. (Players do not share main deck or sideboard cards.) Players may exchange cards in their pool between rounds ​in Regular Rules Enforcement Level tournaments that do not use decklists, but only between ​matches.**\\  +**All cards must be assigned to a player’s deck or sideboard during deck construction and cannot be transferred to another player during that tournament. (Players do not share main deck or sideboard cards.) Players may exchange cards in their pool in Regular Rules Enforcement Level tournaments that do not use decklists, but only between ​rounds.**\\  
-++在构组套牌时,所有的牌都必须有相对应的指定牌手在其套牌和备牌中使用之,且在该次比赛进行期间,属于某位牌手的套牌及备牌不得转交给其他牌手来使用。(牌手之间并不共享主牌或备牌里面的牌。)在不使用套牌登记表的一般级别比赛当中,牌手可在两局之间与自己牌池中的牌交换,但是只能在局与局之间进行。|\\ ​+++在构组套牌时所有的牌都必须有相对应的指定牌手在其套牌和备牌中使用之且在该次比赛进行期间属于某位牌手的套牌及备牌不得转交给其他牌手来使用。牌手之间并不共享主牌或备牌里面的牌。在不使用套牌登记表的一般级别比赛当中牌手可与自己牌池中的牌交换但是只能在局之间进行。|\\ ​
 For competitive tournaments the recommended product mix in the appendix is highly preferred to allow players to have a reasonable expectation of the format, though technically any product may be used within the rules above. Outside of team Grand Prix events competitive team events are rare, though when they do occur each match is still expected to follow the same guidelines as individual tournaments.\\ ​ For competitive tournaments the recommended product mix in the appendix is highly preferred to allow players to have a reasonable expectation of the format, though technically any product may be used within the rules above. Outside of team Grand Prix events competitive team events are rare, though when they do occur each match is still expected to follow the same guidelines as individual tournaments.\\ ​
 即使理论上在符合规则的条件下可以使用任何产品,对于竞争级别的比赛而言,强烈建议使用附录中推荐的产品构成,这能让牌手有更好的准备。除了团队限制大奖赛外,团队现开赛制的比赛很少。在这些比赛中,对局参考个人赛的处理方式进行处理即可。\\ ++ 即使理论上在符合规则的条件下可以使用任何产品,对于竞争级别的比赛而言,强烈建议使用附录中推荐的产品构成,这能让牌手有更好的准备。除了团队限制大奖赛外,团队现开赛制的比赛很少。在这些比赛中,对局参考个人赛的处理方式进行处理即可。\\ ++
  
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