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ipg:2.1 [2017/07/03 19:01]
127.0.0.1 外部编辑
ipg:2.1 [2018/01/10 16:21]
mtgjudge
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 但是,牌手不能从时缝之雷(延缓1,对目标生物或牌手造成3点伤害)上移除最后一个指示物,然后抓本回合的牌,再说“我要用时缝之雷打你的生物”。即使牌手快速连续地执行这些动作,对手也还来不及说话,他仍然还是从本回合抓的牌中获得额外信息之后,再选择时缝之雷的目标。这通常在判决时被视为遗漏触发。\\ ++ 但是,牌手不能从时缝之雷(延缓1,对目标生物或牌手造成3点伤害)上移除最后一个指示物,然后抓本回合的牌,再说“我要用时缝之雷打你的生物”。即使牌手快速连续地执行这些动作,对手也还来不及说话,他仍然还是从本回合抓的牌中获得额外信息之后,再选择时缝之雷的目标。这通常在判决时被视为遗漏触发。\\ ++
 ===== ADDITIONAL REMEDY 进一步的修正 ===== ===== ADDITIONAL REMEDY 进一步的修正 =====
-**Three types of triggered abilities do not expire and resolve immediately if they are discovered:​**\\  +**Four types of triggered abilities do not expire and resolve immediately if they are discovered:​**\\  
-**以下类触发式异能不会逾期,且会在发现之后立即结算:**+**以下类触发式异能不会逾期,且会在发现之后立即结算:**
  
 **• A triggered ability that specifies a default action associated with a choice made by the controller (usually "If you don't ..." or "... unless"​). The opponent may choose not to resolve this trigger. Otherwise the default action must be chosen.**\\ ​ **• A triggered ability that specifies a default action associated with a choice made by the controller (usually "If you don't ..." or "... unless"​). The opponent may choose not to resolve this trigger. Otherwise the default action must be chosen.**\\ ​
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 最后,无论对手如何选择把异能放在什么时候,该异能会立刻结算而不使用堆叠。这是为了防止本应发生的触发被牌手响应。你肯定不想让屠杀条约的触发放进堆叠,然后牌手响应施放抓牌咒语去掏一张阻抑,对吧?\\ ​ 最后,无论对手如何选择把异能放在什么时候,该异能会立刻结算而不使用堆叠。这是为了防止本应发生的触发被牌手响应。你肯定不想让屠杀条约的触发放进堆叠,然后牌手响应施放抓牌咒语去掏一张阻抑,对吧?\\ ​
 Notably, the opponent gets to choose the “when,” but not the “if.” One reason for this has to do with the fact that many zone-change triggers are, as pointed out above, utterly vital to the continued use of the associated objects. If an opponent got to choose whether these triggers happened at all, this infraction might be a little too harsh on players who, for example, suddenly find their Aetherling exiled forever just because they forgot to return it last turn. From the previous section: “Triggered abilities are common and invisible, so players should not be harshly penalized when forgetting about one.” So, policy has to have some special consideration here.\\ ​ Notably, the opponent gets to choose the “when,” but not the “if.” One reason for this has to do with the fact that many zone-change triggers are, as pointed out above, utterly vital to the continued use of the associated objects. If an opponent got to choose whether these triggers happened at all, this infraction might be a little too harsh on players who, for example, suddenly find their Aetherling exiled forever just because they forgot to return it last turn. From the previous section: “Triggered abilities are common and invisible, so players should not be harshly penalized when forgetting about one.” So, policy has to have some special consideration here.\\ ​
-注意,对手能选择的是“何时”而非“是否”放进堆叠。这样处理的一个原因是很多改变区域的触发式异能对于持续使用相关物件是至关重要的。如果对手可以选择这些触发是否发生,对于那些忘了上回合把乙太精怪移回场,结果发现乙太精怪因此被永远放逐的牌手而言,这个判罚会显得过重了。上一段中说:“触发式异能属于常见异能,且其机制较为隐蔽,因此不应在牌手忘记处理该类异能时即对其采取严厉的惩罚措施。”因此,方针不得不作出一些特殊的考虑。\\ ​+注意,对手能选择的是“何时”而非“是否”结算。这样处理的一个原因是很多改变区域的触发式异能对于持续使用相关物件是至关重要的。如果对手可以选择这些触发是否发生,对于那些忘了上回合把乙太精怪移回场,结果发现乙太精怪因此被永远放逐的牌手而言,这个判罚会显得过重了。上一段中说:“触发式异能属于常见异能,且其机制较为隐蔽,因此不应在牌手忘记处理该类异能时即对其采取严厉的惩罚措施。”因此,方针不得不作出一些特殊的考虑。\\ ​
 Also of interest is that even though these abilities don’t expire, players are still under no obligation to remind the opponent of their existence. A player is perfectly within policy by remaining quiet for several turns despite having noticed that his opponent’s Obzedat, Ghost Council never returned from exile. And don't forget the triggers on Pact of Negation and his buddies. The default action will be resolved even if it’s remembered two turns later.\\ ​ Also of interest is that even though these abilities don’t expire, players are still under no obligation to remind the opponent of their existence. A player is perfectly within policy by remaining quiet for several turns despite having noticed that his opponent’s Obzedat, Ghost Council never returned from exile. And don't forget the triggers on Pact of Negation and his buddies. The default action will be resolved even if it’s remembered two turns later.\\ ​
-有意思的是,即使这些异能的持续时限不会结束,牌手仍然没有义务提醒对手这些异能的存在。牌手对于对手的欧节达鬼影议会呆在放逐区好几个回合没回来保持沉默是完全符合方针的。逸散条约这类异能也是一样。即使在两个回合后才想起来,预设动作仍然会结算。\\ +++有意思的是,即使这些异能的持续时限不会结束,牌手仍然没有义务提醒对手这些异能的存在。牌手对于对手的欧节达鬼影议会呆在放逐区好几个回合没回来保持沉默是完全符合方针的。逸散条约这类异能也是一样。即使在两个回合后才想起来,预设动作仍然会结算。\\ ++\\  
 +**• Reflexive triggers (usually an action followed by “when you do”). Announcing the prior action is sufficient indication that the trigger was not missed.**\\  
 +++• 自身触发异能(通常为一个动作之后跟着“当你如此做”)。宣告前面的动作足以表示触发没有被遗漏。|\\  
 +Announcing the action that makes the trigger ability to trigger is sufficient to demonstrate the awareness of the Reflexive triggers.\\  
 +牌手宣告使触发式异能触发的动作足以表示其对该自身触发异能的认识。++ 
 + 
 +**Abilities consisting of an action followed by “when you do” in the same ability are considered communicated by the announcement of the action. This is most commonly the case for exert and similar abilities.**\\  
 +**一些异能包括一个动作以及紧跟其后的“当你如此作”异能。此类异能视为在宣告该动作之后就已声明。这种情形通常包括耗竭和其他一些类似的异能。** //​(暂译)//​
  
 **If the ability was missed prior to the current phase in the previous turn, instruct the players to continue playing. If the triggered ability created an effect whose duration has already expired, instruct the players to continue playing.**\\ ​ **If the ability was missed prior to the current phase in the previous turn, instruct the players to continue playing. If the triggered ability created an effect whose duration has already expired, instruct the players to continue playing.**\\ ​