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cr:glossary [2025/10/09 20:04]
Siyang Li
cr:glossary [2026/02/12 11:16] (当前版本)
Siyang Li
行 137: 行 137:
 A keyword ability that lets a player cast one half of a split card only from their graveyard. See rule 702.127, “Aftermath.”\\ ​ A keyword ability that lets a player cast one half of a split card only from their graveyard. See rule 702.127, “Aftermath.”\\ ​
 一个关键字异能,使牌手能且仅能从其坟墓场中施放一张连体牌的其中一边。参见规则[[cr:​7#​cr702-127|702.127]],“余响”。 一个关键字异能,使牌手能且仅能从其坟墓场中施放一张连体牌的其中一边。参见规则[[cr:​7#​cr702-127|702.127]],“余响”。
 +
 +----
 +Airbend\\ ​
 +截气
 +
 +A keyword action that exiles one or more permanents and/or spells. The owner of each card exiled with airbend may cast it from exile by paying {2} rather than paying its mana cost. See rule 701.65, “Airbend.”\\ ​
 +一个关键字动作,能够放逐一个或数个永久物和/​或咒语。被截气放逐之牌的拥有者可以支付{2}而非其法术力费用从放逐区再度施放它。参见规则[[cr:​7#​cr701-65|701.65]],“截气”。
  
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行 474: 行 481:
 成为 成为
  
-A word used in some trigger events to indicate a change in status or characteristics. See rule 603.2f.\\ +A word used in some trigger events to indicate a change in status or characteristics. See rule 603.2e.\\ 
 在一些触发事件中表示状态或特征变动的词。参见规则[[cr:​6#​cr603-2e|603.2e]]。 在一些触发事件中表示状态或特征变动的词。参见规则[[cr:​6#​cr603-2e|603.2e]]。
  
行 504: 行 511:
 A keyword ability that lets a creature card be cast as an Aura. See rule 702.103, “Bestow.”\\ ​ A keyword ability that lets a creature card be cast as an Aura. See rule 702.103, “Bestow.”\\ ​
 一个关键字异能,让生物牌可以作为灵气施放。参见规则[[cr:​7#​cr702-103|702.103]],“神授”。 一个关键字异能,让生物牌可以作为灵气施放。参见规则[[cr:​7#​cr702-103|702.103]],“神授”。
 +
 +----
 +Blight\\ ​
 +衰萎
 +
 +A keyword action. To blight N means to put N -1/-1 counters on a creature you control. See rule 701.68, “Blight.”\\ ​
 +一个关键字动作。衰萎N意指在一个由你操控的生物上放置N个-1/​-1指示物。参见规则[[cr:​7#​cr701-68|701.68]],“衰萎”。
  
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行 1437: 行 1451:
 An older name for the Commander casual variant. See rule 903, “Commander.”\\ ​ An older name for the Commander casual variant. See rule 903, “Commander.”\\ ​
 指挥官玩法的旧名称。参见规则[[cr:​9#​cr903|903]],“指挥官”。 指挥官玩法的旧名称。参见规则[[cr:​9#​cr903|903]],“指挥官”。
 +
 +----
 +Earthbend\\ ​
 +运土
 +
 +A keyword action that causes a land to become a 0/0 creature with haste in addition to its other types and puts a number of +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control. See 701.66, “Earthbend.”\\ ​
 +一个关键字动作,让地额外成为0/​0,具敏捷异能的生物且在其上放置+1/​+1指示物。当该地死去或进入放逐区时,将它在你的操控下横置移回战场。参见规则[[cr:​7#​cr701-66|701.66]],“运土”。
  
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行 1838: 行 1859:
 A counter that exiles the permanent it is on if that permanent would go to the graveyard from the battlefield. See rule 122.1h.\\ ​ A counter that exiles the permanent it is on if that permanent would go to the graveyard from the battlefield. See rule 122.1h.\\ ​
 一种指示物,在永久物将从战场进入坟墓场时改为放逐之。参见规则[[cr:​1#​cr122-1h|122.1h]]。 一种指示物,在永久物将从战场进入坟墓场时改为放逐之。参见规则[[cr:​1#​cr122-1h|122.1h]]。
 +
 +----
 +Firebending\\ ​
 +振火
 +
 +A keyword ability that adds red mana until end of combat whenever a creature with that ability attacks. See rule 702.189, “Firebending.”\\ ​
 +一个关键字异能,在具此异能的生物攻击时产生能留到战斗结束的红色法术力。参见规则[[cr:​7#​cr702-189|702.189]],“振火”。
  
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行 2006: 行 2034:
 A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”\\ ​ A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”\\ ​
 一个关键字异能,让生物在战斗中更好。参见规则[[cr:​7#​cr702-68|702.68]],“狂热”。 一个关键字异能,让生物在战斗中更好。参见规则[[cr:​7#​cr702-68|702.68]],“狂热”。
- 
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-Friends Forever\\ ​ 
-友谊永恒 
- 
-A variant of the partner ability that lets two legendary creature cardss be your commander in the Commander variant rather than one if both have the “friends forever” ability. See rule 702.124, “Partner,​” and rule 903, “Commander.”\\ ​ 
-拍档异能的一种变化形式。在指挥官玩法中,如果两张传奇生物牌均具有友谊永恒异能,则可将这两张牌用作你的指挥官,而非只使用一个。参见规则[[cr:​7#​cr702-124|702.124]],“拍档”,及规则[[cr:​9#​cr903|903]],“指挥官”。 
  
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行 3280: 行 3301:
  
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-Partner, “Partner with [name]”\\  +Partner, ​“Partner—[text],​” ​“Partner with [name]”\\  
-拍档,与[名称]拍档+拍档,拍档~[叙述],与[名称]拍档
  
-A keyword ability that lets two legendary ​creatures or planeswalkers ​be your commander in the Commander variant rather than one. “Partner with [name]” is a specialized version of the ability that works even outside of the Commander variant to help two cards reach the battlefield together. See rule 702.124, “Partner,​” and rule 903, “Commander.”\\  +A keyword ability that lets two legendary ​cards be your commander in the Commander variant rather than one. “Partner with [name]” is a specialized version of the ability that works even outside of the Commander variant to help two cards reach the battlefield together. See rule 702.124, “Partner,​” and rule 903, “Commander.”\\  
-一个关键字异能,在指挥官玩法中使两传奇生物(而不是一个)成为你的指挥官。“与[名称]拍档”是此异能的特别形式,它即使在指挥官玩法之外也能起作用,能帮助两张牌同时抵达战场。参见规则[[cr:​7#​cr702-124|702.124]],“拍档”以及规则[[cr:​9#​cr903|903]],“指挥官”。+一个关键字异能,在指挥官玩法中使两传奇(而不是一个)成为你的指挥官。“与[名称]拍档”是此异能的特别形式,它即使在指挥官玩法之外也能起作用,能帮助两张牌同时抵达战场。参见规则[[cr:​7#​cr702-124|702.124]],“拍档”以及规则[[cr:​9#​cr903|903]],“指挥官”。
  
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行 5116: 行 5137:
 A keyword ability found on permanent cards that allows them to be cast for an alternative cost. See rule 702.185, “Warp.”\\ ​ A keyword ability found on permanent cards that allows them to be cast for an alternative cost. See rule 702.185, “Warp.”\\ ​
 一个见于永久物牌上的关键字异能,允许它们以替代性费用施放。参见规则[[cr:​7#​cr702-185|702.185]],“跃迁”。 一个见于永久物牌上的关键字异能,允许它们以替代性费用施放。参见规则[[cr:​7#​cr702-185|702.185]],“跃迁”。
 +
 +----
 +Waterbend\\ ​
 +截水
 +
 +A keyword action. “Waterbend [cost]” means to pay that cost and, for each {1} in that cost, you may tap an untapped artifact or creature you control rather than pay mana. See rule 701.67, “Waterbend.”\\ ​
 +一个关键字动作。“截水[费用]”意指支付该费用,且你每横置一个由你操控且未横置的神器或生物就能为此费用支付{1}。参见规则[[cr:​7#​cr701-67|701.67]],“截水”。
  
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