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cr:glossary [2025/08/01 13:48] Siyang Li |
cr:glossary [2026/02/12 11:16] (当前版本) Siyang Li |
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|---|---|---|---|
| 行 137: | 行 137: | ||
| A keyword ability that lets a player cast one half of a split card only from their graveyard. See rule 702.127, “Aftermath.”\\ | A keyword ability that lets a player cast one half of a split card only from their graveyard. See rule 702.127, “Aftermath.”\\ | ||
| 一个关键字异能,使牌手能且仅能从其坟墓场中施放一张连体牌的其中一边。参见规则[[cr:7#cr702-127|702.127]],“余响”。 | 一个关键字异能,使牌手能且仅能从其坟墓场中施放一张连体牌的其中一边。参见规则[[cr:7#cr702-127|702.127]],“余响”。 | ||
| + | |||
| + | ---- | ||
| + | Airbend\\ | ||
| + | 截气 | ||
| + | |||
| + | A keyword action that exiles one or more permanents and/or spells. The owner of each card exiled with airbend may cast it from exile by paying {2} rather than paying its mana cost. See rule 701.65, “Airbend.”\\ | ||
| + | 一个关键字动作,能够放逐一个或数个永久物和/或咒语。被截气放逐之牌的拥有者可以支付{2}而非其法术力费用从放逐区再度施放它。参见规则[[cr:7#cr701-65|701.65]],“截气”。 | ||
| ---- | ---- | ||
| 行 474: | 行 481: | ||
| 成为 | 成为 | ||
| - | A word used in some trigger events to indicate a change in status or characteristics. See rule 603.2f.\\ | + | A word used in some trigger events to indicate a change in status or characteristics. See rule 603.2e.\\ |
| 在一些触发事件中表示状态或特征变动的词。参见规则[[cr:6#cr603-2e|603.2e]]。 | 在一些触发事件中表示状态或特征变动的词。参见规则[[cr:6#cr603-2e|603.2e]]。 | ||
| 行 504: | 行 511: | ||
| A keyword ability that lets a creature card be cast as an Aura. See rule 702.103, “Bestow.”\\ | A keyword ability that lets a creature card be cast as an Aura. See rule 702.103, “Bestow.”\\ | ||
| 一个关键字异能,让生物牌可以作为灵气施放。参见规则[[cr:7#cr702-103|702.103]],“神授”。 | 一个关键字异能,让生物牌可以作为灵气施放。参见规则[[cr:7#cr702-103|702.103]],“神授”。 | ||
| + | |||
| + | ---- | ||
| + | Blight\\ | ||
| + | 衰萎 | ||
| + | |||
| + | A keyword action. To blight N means to put N -1/-1 counters on a creature you control. See rule 701.68, “Blight.”\\ | ||
| + | 一个关键字动作。衰萎N意指在一个由你操控的生物上放置N个-1/-1指示物。参见规则[[cr:7#cr701-68|701.68]],“衰萎”。 | ||
| ---- | ---- | ||
| 行 651: | 行 665: | ||
| An obsolete term that referred to the player who cast a spell. In general, cards that were printed with the term “caster” have received errata in the Oracle card reference to say “controller.”\\ | An obsolete term that referred to the player who cast a spell. In general, cards that were printed with the term “caster” have received errata in the Oracle card reference to say “controller.”\\ | ||
| - | 一个已废止的用语,表示施放一个咒语的牌手。一般情况下,印有“释放者”的牌已经在Oracle牌张参考文献中得到了勘误,改用“操控者”。 | + | 一个已废止的用语,表示施放一个咒语的牌手。一般情况下,印有“施放者”的牌已经在Oracle牌张参考文献中得到了勘误,改用“操控者”。 |
| ---- | ---- | ||
| 行 1437: | 行 1451: | ||
| An older name for the Commander casual variant. See rule 903, “Commander.”\\ | An older name for the Commander casual variant. See rule 903, “Commander.”\\ | ||
| 指挥官玩法的旧名称。参见规则[[cr:9#cr903|903]],“指挥官”。 | 指挥官玩法的旧名称。参见规则[[cr:9#cr903|903]],“指挥官”。 | ||
| + | |||
| + | ---- | ||
| + | Earthbend\\ | ||
| + | 运土 | ||
| + | |||
| + | A keyword action that causes a land to become a 0/0 creature with haste in addition to its other types and puts a number of +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control. See 701.66, “Earthbend.”\\ | ||
| + | 一个关键字动作,让地额外成为0/0,具敏捷异能的生物且在其上放置+1/+1指示物。当该地死去或进入放逐区时,将它在你的操控下横置移回战场。参见规则[[cr:7#cr701-66|701.66]],“运土”。 | ||
| ---- | ---- | ||
| 行 1838: | 行 1859: | ||
| A counter that exiles the permanent it is on if that permanent would go to the graveyard from the battlefield. See rule 122.1h.\\ | A counter that exiles the permanent it is on if that permanent would go to the graveyard from the battlefield. See rule 122.1h.\\ | ||
| 一种指示物,在永久物将从战场进入坟墓场时改为放逐之。参见规则[[cr:1#cr122-1h|122.1h]]。 | 一种指示物,在永久物将从战场进入坟墓场时改为放逐之。参见规则[[cr:1#cr122-1h|122.1h]]。 | ||
| + | |||
| + | ---- | ||
| + | Firebending\\ | ||
| + | 振火 | ||
| + | |||
| + | A keyword ability that adds red mana until end of combat whenever a creature with that ability attacks. See rule 702.189, “Firebending.”\\ | ||
| + | 一个关键字异能,在具此异能的生物攻击时产生能留到战斗结束的红色法术力。参见规则[[cr:7#cr702-189|702.189]],“振火”。 | ||
| ---- | ---- | ||
| 行 2006: | 行 2034: | ||
| A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”\\ | A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”\\ | ||
| 一个关键字异能,让生物在战斗中更好。参见规则[[cr:7#cr702-68|702.68]],“狂热”。 | 一个关键字异能,让生物在战斗中更好。参见规则[[cr:7#cr702-68|702.68]],“狂热”。 | ||
| - | |||
| - | ---- | ||
| - | Friends Forever\\ | ||
| - | 友谊永恒 | ||
| - | |||
| - | A variant of the partner ability that lets two legendary creature cardss be your commander in the Commander variant rather than one if both have the “friends forever” ability. See rule 702.124, “Partner,” and rule 903, “Commander.”\\ | ||
| - | 拍档异能的一种变化形式。在指挥官玩法中,如果两张传奇生物牌均具有友谊永恒异能,则可将这两张牌用作你的指挥官,而非只使用一个。参见规则[[cr:7#cr702-124|702.124]],“拍档”,及规则[[cr:9#cr903|903]],“指挥官”。 | ||
| ---- | ---- | ||
| 行 2146: | 行 2167: | ||
| A keyword ability that lets a player cast a card from their graveyard for a specific cost and lets them tap a creature they control to reduce that cost. See rule 702.180, “Harmonize.”\\ | A keyword ability that lets a player cast a card from their graveyard for a specific cost and lets them tap a creature they control to reduce that cost. See rule 702.180, “Harmonize.”\\ | ||
| 一个关键字异能,让牌手能支付特定费用从其坟墓场中施放牌,且能横置由其操控的生物来减少该费用。参见规则[[cr:7#cr702-180|702.180]],“谐颂”。 | 一个关键字异能,让牌手能支付特定费用从其坟墓场中施放牌,且能横置由其操控的生物来减少该费用。参见规则[[cr:7#cr702-180|702.180]],“谐颂”。 | ||
| + | |||
| + | ---- | ||
| + | Harness\\ | ||
| + | 掌控 | ||
| + | |||
| + | A keyword action that grants a permanent the harnessed designation. See rule 701.64, “Harness.”\\ | ||
| + | 一个关键字动作,赋予永久物受掌控此称号。参见规则[[cr:7#cr701-64|701.64]],“掌控”。 | ||
| + | |||
| + | ---- | ||
| + | Harnessed\\ | ||
| + | 受掌控 | ||
| + | |||
| + | A designation permanents can have. Infinity permanents have their ∞ abilities as long as they are harnessed. See rule 701.64, “Harness,” and rule 702.186, “∞ (Infinity).”\\ | ||
| + | 一个永久物可以获得的称号。只要一个无限永久物已受掌控,它就具有其∞异能。参见规则[[cr:7#cr701-64|701.64]],“掌控”,以及规则[[cr:7#cr702-186|702.186]],“∞(无限)”。 | ||
| ---- | ---- | ||
| 行 2306: | 行 2341: | ||
| 抚育器衍生物 | 抚育器衍生物 | ||
| - | An Incubator token is a transforming double-faced token. Its front face is a colorless Incubator artifact with “{2}: Transform this token.” Its back face is a 0/0 colorless Phyrexian artifact creature named “Phyrexian Token.” For more information about predefined tokens, see rule 111.10.\\ | + | An Incubator token is a double-faced token. Its front face is a colorless Incubator artifact with “{2}: Transform this token.” Its back face is a 0/0 colorless Phyrexian artifact creature named “Phyrexian Token.” For more information about predefined tokens, see rule 111.10.\\ |
| - | 抚育器衍生物是转化式双面衍生物。其正面是无色抚育器神器,且具有“{2}:转化此衍生物。”其背面是名为非瑞人衍生物的0/0无色非瑞人神器生物。欲知关于预定义衍生物的更多信息,参见规则[[cr:1#cr111-10|111.10]]。 | + | 抚育器衍生物是双面衍生物。其正面是无色抚育器神器,且具有“{2}:转化此衍生物。”其背面是名为非瑞人衍生物的0/0无色非瑞人神器生物。欲知关于预定义衍生物的更多信息,参见规则[[cr:1#cr111-10|111.10]]。 |
| ---- | ---- | ||
| 行 2329: | 行 2364: | ||
| A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”\\ | A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”\\ | ||
| 一个关键字异能,影响一个物件如何对生物或牌手造成伤害。参见规则[[cr:7#cr702-90|702.90]],“侵染”。 | 一个关键字异能,影响一个物件如何对生物或牌手造成伤害。参见规则[[cr:7#cr702-90|702.90]],“侵染”。 | ||
| + | |||
| + | ---- | ||
| + | Infinity\\ | ||
| + | 无限 | ||
| + | |||
| + | 1. An artifact subtype.\\ | ||
| + | 1. 一种神器类别。 | ||
| + | |||
| + | 2. ∞ is a keyword found on Infinity cards that grants an ability as long as that permanent is harnessed. See rule 702.186, “∞ (Infinity),” and rule 701.64, “Harness.”\\ | ||
| + | 2. ∞是见于无限牌上的关键字,在该永久物已受掌控时赋予其异能。参见规则[[cr:7#cr702-186|702.186]],“∞(无限)”,以及规则[[cr:7#cr701-64|701.64]],“掌控”。 | ||
| ---- | ---- | ||
| 行 2842: | 行 2887: | ||
| The number of cards in hand a player must discard down to during their cleanup step. See rule 402.2 and 514.1.\\ | The number of cards in hand a player must discard down to during their cleanup step. See rule 402.2 and 514.1.\\ | ||
| 牌手必须于清除阶段中将多余的牌弃掉,直到手牌的数量少于或等于该数字。参见规则[[cr:4#cr402-2|402.2]]和[[cr:5#cr514-1|514.1]]。 | 牌手必须于清除阶段中将多余的牌弃掉,直到手牌的数量少于或等于该数字。参见规则[[cr:4#cr402-2|402.2]]和[[cr:5#cr514-1|514.1]]。 | ||
| + | |||
| + | ---- | ||
| + | Mayhem\\ | ||
| + | 疯乱 | ||
| + | |||
| + | A keyword ability that allows you to play cards you discarded this turn from your graveyard for an alternative cost. See rule 702.187, “Mayhem.”\\ | ||
| + | 一个关键字异能,允许你支付替代性费用从你坟墓场中施放本回合中弃掉的牌。参见规则[[cr:7#cr702-187|702.187]],“疯乱”。 | ||
| ---- | ---- | ||
| 行 2924: | 行 2976: | ||
| 模式双面牌 | 模式双面牌 | ||
| - | One of two kinds of double-faced cards. Modal double-faced cards can be played with either of their two faces up and can’t transform. See rule 712, “Double-Faced Cards.”\\ | + | One kind of double-faced card. Modal double-faced cards can be played with either of their two faces up. See rule 712, “Double-Faced Cards.”\\ |
| - | 两种双面牌中的一种。模式双面牌的两面可以任选一面朝上使用,但它不能转化。参见规则[[cr:7#cr712|712]],“双面牌”。 | + | 双面牌的一种。模式双面牌的两面可以任选一面朝上使用。参见规则[[cr:7#cr712|712]],“双面牌”。 |
| ---- | ---- | ||
| 行 3119: | 行 3171: | ||
| Any land that doesn’t have the supertype “basic.” See rule 205.4, “Supertypes.”\\ | Any land that doesn’t have the supertype “basic.” See rule 205.4, “Supertypes.”\\ | ||
| 任何不具有超类别“基本”的地。参见规则[[cr:2#cr205-4|205.4]],“超类别”。 | 任何不具有超类别“基本”的地。参见规则[[cr:2#cr205-4|205.4]],“超类别”。 | ||
| + | |||
| + | ---- | ||
| + | Nonmodal Double-Faced Card\\ | ||
| + | 非模式双面牌 | ||
| + | |||
| + | One kind of double-faced card. Nonmodal double-faced cards default to being cast with their front faces up but can transform to their back faces in some way. See rule 712, “Double-Faced Cards.”\\ | ||
| + | 双面牌的一种。非模式双面牌默认正面朝上地施放,但能以某种方式转化到其背面。参见规则[[cr:7#cr712|712]],“双面牌”。 | ||
| ---- | ---- | ||
| 行 3242: | 行 3301: | ||
| ---- | ---- | ||
| - | Partner, “Partner with [name]”\\ | + | Partner, “Partner—[text],” “Partner with [name]”\\ |
| - | 拍档,与[名称]拍档 | + | 拍档,拍档~[叙述],与[名称]拍档 |
| - | A keyword ability that lets two legendary creatures or planeswalkers be your commander in the Commander variant rather than one. “Partner with [name]” is a specialized version of the ability that works even outside of the Commander variant to help two cards reach the battlefield together. See rule 702.124, “Partner,” and rule 903, “Commander.”\\ | + | A keyword ability that lets two legendary cards be your commander in the Commander variant rather than one. “Partner with [name]” is a specialized version of the ability that works even outside of the Commander variant to help two cards reach the battlefield together. See rule 702.124, “Partner,” and rule 903, “Commander.”\\ |
| - | 一个关键字异能,在指挥官玩法中使两个传奇生物(而不是一个)成为你的指挥官。“与[名称]拍档”是此异能的特别形式,它即使在指挥官玩法之外也能起作用,能帮助两张牌同时抵达战场。参见规则[[cr:7#cr702-124|702.124]],“拍档”以及规则[[cr:9#cr903|903]],“指挥官”。 | + | 一个关键字异能,在指挥官玩法中使两张传奇牌(而不是一个)成为你的指挥官。“与[名称]拍档”是此异能的特别形式,它即使在指挥官玩法之外也能起作用,能帮助两张牌同时抵达战场。参见规则[[cr:7#cr702-124|702.124]],“拍档”以及规则[[cr:9#cr903|903]],“指挥官”。 |
| ---- | ---- | ||
| 行 4721: | 行 4780: | ||
| ---- | ---- | ||
| - | Transforming Double-Faced Cards\\ | + | Transforming Double-Faced Cards (Obsolete)\\ |
| - | 转化式双面牌 | + | 转化式双面牌(已废止) |
| - | One of two kinds of double-faced cards. Transforming double-faced cards default to their front faces but can transform to their back faces in some way. See rule 712, “Double-Faced Cards.”\\ | + | An older name for nonmodal double-faced cards. See rule 712, “Double-Faced Cards.”\\ |
| - | 两种双面牌中的一种。转化式双面牌的默认使用其正面,但能以某种方式转化到其背面。参见规则[[cr:7#cr712|712]],“双面牌”。 | + | 非模式双面牌的旧名称。参见规则[[cr:7#cr712|712]],“双面牌”。 |
| ---- | ---- | ||
| 行 4743: | 行 4802: | ||
| ---- | ---- | ||
| Tribal (Obsolete)\\ | Tribal (Obsolete)\\ | ||
| - | 部族 | + | 部族(已废止) |
| An obsolete card type that has been renamed. See rule 308, “Kindreds.”\\ | An obsolete card type that has been renamed. See rule 308, “Kindreds.”\\ | ||
| 行 5077: | 行 5136: | ||
| A keyword ability found on permanent cards that allows them to be cast for an alternative cost. See rule 702.185, “Warp.”\\ | A keyword ability found on permanent cards that allows them to be cast for an alternative cost. See rule 702.185, “Warp.”\\ | ||
| - | 一个见于永久物牌上的关键字异能,允许它们以替代性费用释放。参见规则[[cr:7#cr702-185|702.185]],“跃迁”。 | + | 一个见于永久物牌上的关键字异能,允许它们以替代性费用施放。参见规则[[cr:7#cr702-185|702.185]],“跃迁”。 |
| + | |||
| + | ---- | ||
| + | Waterbend\\ | ||
| + | 截水 | ||
| + | |||
| + | A keyword action. “Waterbend [cost]” means to pay that cost and, for each {1} in that cost, you may tap an untapped artifact or creature you control rather than pay mana. See rule 701.67, “Waterbend.”\\ | ||
| + | 一个关键字动作。“截水[费用]”意指支付该费用,且你每横置一个由你操控且未横置的神器或生物就能为此费用支付{1}。参见规则[[cr:7#cr701-67|701.67]],“截水”。 | ||
| + | |||
| + | ---- | ||
| + | Web-slinging\\ | ||
| + | 蛛丝甩荡 | ||
| + | |||
| + | A keyword ability that allows spells to be cast for an alternative cost by returning a tapped creature you control to its owner’s hand. See rule 702.188, “Web-slinging.”\\ | ||
| + | 一个关键字异能,允许咒语藉由将一个由你操控且已横置的生物移回其拥有者手上的替代性费用来施放。参见规则[[cr:7#cr702-188|702.188]],“蛛丝甩荡”。 | ||
| ---- | ---- | ||