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cr:glossary [2025/01/05 11:20] 127.0.0.1 外部编辑 |
cr:glossary [2025/02/08 22:25] (当前版本) Siyang Li |
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[[:完整规则|返回完整规则目录]] | [[:完整规则|返回完整规则目录]] | ||
====== 词汇表(按英文首字母排序) ====== | ====== 词汇表(按英文首字母排序) ====== | ||
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A door is one half of a Room permanent. See rule 709, “Split Cards.”\\ | A door is one half of a Room permanent. See rule 709, “Split Cards.”\\ | ||
一扇偏门是隔间永久物的一边。参见规则[[cr:7#cr709|709]],“连体牌”。 | 一扇偏门是隔间永久物的一边。参见规则[[cr:7#cr709|709]],“连体牌”。 | ||
+ | |||
+ | ---- | ||
+ | Double\\ | ||
+ | 加倍 | ||
+ | |||
+ | A keyword action used in a variety of contexts. See rule 701.9, “Double.”\\ | ||
+ | 一个关键字动作,在各种情境下使用。参见规则[[cr:7#cr701-9|701.9]],“加倍”。 | ||
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A keyword action that stops a permanent from untapping during the next untap step of the player who exerted it. See rule 701.39, “Exert.”\\ | A keyword action that stops a permanent from untapping during the next untap step of the player who exerted it. See rule 701.39, “Exert.”\\ | ||
一个关键字动作,阻止一个永久物于耗竭之的牌手之下一个重置步骤中重置。参见规则[[cr:7#cr701-39|701.39]],“耗竭”。 | 一个关键字动作,阻止一个永久物于耗竭之的牌手之下一个重置步骤中重置。参见规则[[cr:7#cr701-39|701.39]],“耗竭”。 | ||
+ | |||
+ | ---- | ||
+ | Exhaust\\ | ||
+ | 竭绝 | ||
+ | |||
+ | A special kind of activated ability that may be activated only once. See rule 702.177, “Exhaust.”\\ | ||
+ | 一类特殊的起动式异能,只能起动一次。参见规则[[cr:7#cr702-177|702.177]],“竭绝”。 | ||
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A multiplayer game or a two-player series of games (usually best-two-of-three) played in a tournament. See rule 100.6.\\ | A multiplayer game or a two-player series of games (usually best-two-of-three) played in a tournament. See rule 100.6.\\ | ||
在比赛中进行的一盘多人游戏或一系列双人游戏(通常是三局两胜制)。参见规则[[cr:1#cr100-6|100.6]]。 | 在比赛中进行的一盘多人游戏或一系列双人游戏(通常是三局两胜制)。参见规则[[cr:1#cr100-6|100.6]]。 | ||
+ | |||
+ | ---- | ||
+ | Max Speed\\ | ||
+ | 速度极限 | ||
+ | |||
+ | 1. A player has max speed if their speed is 4. See rule 702.179, “Start Your Engines!”\\ | ||
+ | 1. 如果某牌手的速度达到4,则其便达到速度极限。参见规则[[cr:7#cr702-179|702.179]],“发动引擎!”。 | ||
+ | |||
+ | 2. A keyword ability that grants an ability to the permanent or card it’s on only if that permanent’s controller (or that card’s owner, if it isn’t on the battlefield) has a speed of 4. See rule 702.178, “Max Speed.”\\ | ||
+ | 2. 一个关键字异能,赋予永久物或牌一个异能,该异能仅在该永久物的操控者(或该牌的拥有者,如果它不在战场上)的速度4时生效。参见规则[[cr:7#cr702-178|702.178]],“速度极限”。 | ||
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A keyword ability that allows certain spells to be cast for an alternative cost if an opponent has lost life. See rule 702.137, “Spectacle.”\\ | A keyword ability that allows certain spells to be cast for an alternative cost if an opponent has lost life. See rule 702.137, “Spectacle.”\\ | ||
一个关键字异能,在对手失去生命后允许一些咒语以替代性费用施放。参见规则[[cr:7#cr702-137|702.137]],“揭幕”。 | 一个关键字异能,在对手失去生命后允许一些咒语以替代性费用施放。参见规则[[cr:7#cr702-137|702.137]],“揭幕”。 | ||
+ | |||
+ | ---- | ||
+ | Speed\\ | ||
+ | 速度 | ||
+ | |||
+ | Speed is a value that a player can have. See rule 702.179, “Start Your Engines!”\\ | ||
+ | 速度是牌手可具有的数值。参见规则[[cr:7#cr702-179|702.179]],“发动引擎!”。 | ||
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A zone. The stack is the zone in which spells, activated abilities, and triggered abilities wait to resolve. See rule 405, “Stack.”\\ | A zone. The stack is the zone in which spells, activated abilities, and triggered abilities wait to resolve. See rule 405, “Stack.”\\ | ||
一个区域。堆叠是让咒语、起动式异能、和触发式异能等待结算的区域。参见规则[[cr:4#cr405|405]],“堆叠”。 | 一个区域。堆叠是让咒语、起动式异能、和触发式异能等待结算的区域。参见规则[[cr:4#cr405|405]],“堆叠”。 | ||
+ | |||
+ | ---- | ||
+ | Start Your Engines!\\ | ||
+ | 发动引擎! | ||
+ | |||
+ | A keyword ability that gives a player a speed of 1 if they have no speed. Once a player has speed, their speed increases once on each of their turns when an opponent loses life. See rule 702.179, “Start Your Engines!”\\ | ||
+ | 一个关键字异能,在牌手没有速度时使其速度成为1。一旦牌手具有速度,于其自己的每个回合中且限一次,当有对手失去生命时,其速度便会增加1。参见规则[[cr:7#cr702-179|702.179]],“发动引擎!”。 | ||
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{{page>:规则和文档索引&nofooter}} | {{page>:规则和文档索引&nofooter}} | ||
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