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cr:5 [2026/04/26 20:30] Siyang Li |
cr:5 [2026/09/01 22:13] (当前版本) Siyang Li |
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| 505.1a 只有每回合的第一个行动阶段是战斗前行动阶段。所有其他行动阶段都是战斗后行动阶段,这包括回合中的战斗阶段因故被略过时的第二个行动阶段。如果一个效应使一个回合有额外的战斗阶段和额外的行动阶段,此额外的行动阶段也是战斗后行动阶段。 | 505.1a 只有每回合的第一个行动阶段是战斗前行动阶段。所有其他行动阶段都是战斗后行动阶段,这包括回合中的战斗阶段因故被略过时的第二个行动阶段。如果一个效应使一个回合有额外的战斗阶段和额外的行动阶段,此额外的行动阶段也是战斗后行动阶段。 | ||
| - | <BOOKMARK:cr505-1b>505.1b In card text, phrases such as “first main phase,” “second main phase,” and so on count the number of main phases that have occurred only in the current turn unless that text specifies otherwise.\\ | + | <BOOKMARK:cr505-1b>505.1b Phrases such as “first main phase,” “second main phase,” and so on count the number of main phases that have occurred only in the current turn unless that text specifies otherwise.\\ |
| - | 505.1b 卡牌叙述中所述的“第一个行动阶段”、“第二个行动阶段”等用词只计算当前回合中的行动阶段,除非该文本特别注明。 | + | 505.1b “第一个行动阶段”、“第二个行动阶段”等用词只计算当前回合中的行动阶段,除非该文本特别注明。 |
| <BOOKMARK:cr505-2>505.2. The main phase has no steps, so a main phase ends when all players pass in succession while the stack is empty. (See rule 500.2.)\\ | <BOOKMARK:cr505-2>505.2. The main phase has no steps, so a main phase ends when all players pass in succession while the stack is empty. (See rule 500.2.)\\ | ||
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| 506.3g 如果一个结算中的咒语或异能将使得一个战役成为生物且正进行攻击或阻挡,该效应的此部分没有任何效果。 | 506.3g 如果一个结算中的咒语或异能将使得一个战役成为生物且正进行攻击或阻挡,该效应的此部分没有任何效果。 | ||
| - | <BOOKMARK:cr506-4>506.4. A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, if it’s a battle that’s being attacked and stops being a battle, or if it’s an attacking or blocking creature that regenerates (see rule 701.19), stops being a creature, or becomes a battle. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker or battle that’s removed from combat stops being attacked.\\ | + | <BOOKMARK:cr506-4>506.4. A permanent is removed from combat if it leaves the battlefield, if its controller or protector changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, if it’s a battle that’s being attacked and stops being a battle, or if it’s an attacking or blocking creature that regenerates (see rule 701.19), stops being a creature, or becomes a battle. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker or battle that’s removed from combat stops being attacked.\\ |
| - | 506.4. 如果一个永久物离开战场、改变操控者、跃离、被特定效应移出战斗、该永久物为被攻击中的鹏洛客但不再是鹏洛客、该永久物为被攻击中的战役但不再是战役、或该永久物是攻击或阻挡生物(参见规则[[cr:7#cr701-19|701.19]]),但其重生、不再是生物或成为战役,则它被移出战斗。被移出战斗的生物不再是攻击、阻挡、被阻挡和/或未受阻挡的生物。被移出战斗的鹏洛客或战役不再被攻击。 | + | 506.4. 如果一个永久物离开战场、改变操控者或防卫者、跃离、被特定效应移出战斗、该永久物为被攻击中的鹏洛客但不再是鹏洛客、该永久物为被攻击中的战役但不再是战役、或该永久物是攻击或阻挡生物(参见规则[[cr:7#cr701-19|701.19]]),但其重生、不再是生物或成为战役,则它被移出战斗。被移出战斗的生物不再是攻击、阻挡、被阻挡和/或未受阻挡的生物。被移出战斗的鹏洛客或战役不再被攻击。 |
| <BOOKMARK:cr506-4a>506.4a Once a creature has been declared as an attacking or blocking creature, spells or abilities that would have kept that creature from attacking or blocking don’t remove the creature from combat.\\ | <BOOKMARK:cr506-4a>506.4a Once a creature has been declared as an attacking or blocking creature, spells or abilities that would have kept that creature from attacking or blocking don’t remove the creature from combat.\\ | ||