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两侧同时换到之前的修订记录 前一修订版
cr:1 [2025/10/09 19:58]
Siyang Li
cr:1 [2025/12/01 15:12] (当前版本)
Siyang Li
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 [[:​完整规则|返回完整规则目录]] | [[cr:​2|第二章 - 牌的各部分 Parts of a Card]] [[:​完整规则|返回完整规则目录]] | [[cr:​2|第二章 - 牌的各部分 Parts of a Card]]
 ====== 1. 游戏概念 Game Concepts ====== ====== 1. 游戏概念 Game Concepts ======
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 <​BOOKMARK:​cr101-2>​101.2. When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.\\ ​ <​BOOKMARK:​cr101-2>​101.2. When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.\\ ​
-101.2. 当某个规则或效应说你能作某事,而另一个效应说你不能作某事,则以“不能”的效应为优先。+101.2. 当某个规则或效应允许或指示作某事,而另一个效应叙述不能作某事,则以“不能”的效应为优先。
  
 Example: If one effect reads “You may play an additional land this turn” and another reads “You can’t play lands this turn,” the effect that precludes you from playing lands wins.\\ ​ Example: If one effect reads “You may play an additional land this turn” and another reads “You can’t play lands this turn,” the effect that precludes you from playing lands wins.\\ ​
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 {{page>:​规则和文档索引&​nofooter}} {{page>:​规则和文档索引&​nofooter}}
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