[[:IPG:1.4|1.4. 倒回]] | [[:IPG|返回IPG目录]] | [[:IPG:2|2. 游戏行动失误]] ====== 1.5 Sets 牌叠 ====== **Some infractions in this document refer to “sets” of cards. A set is a physically distinct group of cards defined by a game rule or effect. It may correspond to a specific zone, or may only represent a part of a zone. A set may consist of a single card. **\\ ++本文档中的某些违规会提及“牌叠”之概念。|\\ These infractions are IPG 2.2 Looking at Extra Cards, IPG 2.3 Hidden Card Error, and IPG 3.5 Deck/Decklist Problem.\\ 这些违规包括2.2额外看牌、2.3非公开牌张失误、以及3.5套牌/套牌登记表问题。\\ ++ ++所谓牌叠,是指由游戏规则或效应规定,有显著区隔的牌张组合。牌叠此概念可能对应某一特定区域,也可能只包含某一区域当中的一部分。一张牌也可构成牌叠。 |\\ A card may create sets briefly during their resolution (such as Fact or Fiction or Collected Company). If you are holding one or more cards, that’s a set. If you flipped over the top 3 cards of your library to reveal them, that’s a set. Other sets simply exist naturally in the game, such as your Library, Graveyard, Exile, and Hand. Just to be as clear as possible, it is also directly spelled out that a single card may be a set.\\ 有些牌可能在其结算过程中临时创造牌叠(例如真伪莫辨或征召军伍)。如果你拿着一张或几张牌,这些牌就构成一个牌叠。如果你翻开你牌库顶的三张牌来展示它们,这些牌就构成一个牌叠。另一些牌叠自然地存在于游戏中,例如你的牌库、坟墓场、放逐区、或手牌。为了特地澄清,这里还直接说明了即使只有一张牌也可能构成一个牌叠。\\ ++ **Cards are considered to be part of a set until they join another set. There is no in-between state and any card that has not yet been seen is part of the previous set (unless the new set is hidden).**\\ ++牌张在移入新的牌叠之前,视为在原来的牌叠之中。牌张不存在“移动中”之状态,任何还没有被看到的牌都属于之前的牌叠(除非新的牌叠也为非公开)。|\\ This is just explicitly clear language to ensure that, no matter how hard you try, there will not exist a card without it being part of a set. Consider any unseen card as a part of the previous non-hidden set.\\ 这句话是为了清楚地确保不会有一张不属于任何牌叠的牌出现。将没有被看到的牌视为之前非公开牌叠的一部分。\\ ++ [[:IPG:1.4|1.4. 倒回]] | [[:IPG|返回IPG目录]] | [[:IPG:2|2. 游戏行动失误]] {{page>:规则和文档索引&nofooter}}